I'm a game designer with a passion for building immersive worlds and polished gameplay experiences. I graduated in Game Design and have 2+ years of hands-on experience in 3D modeling, game development, and scripting, including contributing to a shipped title. Freelance work across multiple client projects has sharpened my ability to translate creative concepts into playable spaces, optimize performance, and collaborate across cross-platform development teams. I thrive on learning, creating, and tackling new challenges.

Deepanshu Daryani

I'm a game designer with a passion for building immersive worlds and polished gameplay experiences. I graduated in Game Design and have 2+ years of hands-on experience in 3D modeling, game development, and scripting, including contributing to a shipped title. Freelance work across multiple client projects has sharpened my ability to translate creative concepts into playable spaces, optimize performance, and collaborate across cross-platform development teams. I thrive on learning, creating, and tackling new challenges.

Available to hire

I’m a game designer with a passion for building immersive worlds and polished gameplay experiences. I graduated in Game Design and have 2+ years of hands-on experience in 3D modeling, game development, and scripting, including contributing to a shipped title.

Freelance work across multiple client projects has sharpened my ability to translate creative concepts into playable spaces, optimize performance, and collaborate across cross-platform development teams. I thrive on learning, creating, and tackling new challenges.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Fluent

Work Experience

3D Modelling Specialist at Invisible Technologies
June 1, 2025 - Present
Built 250+ game-ready 3D assets and environments in Blender 5.0 for multiple high-profile clients. Improved performance by optimizing topology and UV mapping. Collaborated with designers and external partners to translate creative concepts into playable 3D spaces.
3D Artist Intern at University of Liverpool
September 1, 2023 - April 1, 2024
Created 50+ high-quality 3D assets in Blender for marketing campaigns showcasing student work to prospective students. Collaborated with the marketing team, attending planning meetings to align visuals with campaign goals and branding. Supported delivery of 15+ guest lectures and multiple events for 100+ students & faculty, coordinating visuals and logistics.
Art Project Coordinator at National Health Service (NHS)
January 1, 2023 - February 29, 2024
Managed 50+ team bookings monthly, cutting scheduling conflicts by 30% and boosting operational efficiency. Acted as the central point of communication between stakeholders and creative teams, improving engagement. Built strong stakeholder relationships resulting in a 20% increase in project participation.

Education

BSc Game Design (Hons) at University of Liverpool
January 1, 2022 - January 1, 2025

Qualifications

C++ Programming for Unreal Engine 2024
January 1, 2024 - February 12, 2026
Advanced Graphic Design (Diploma) – Shaw Academy
January 1, 2022 - December 31, 2022

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services