I am a technical leader and senior game developer with over 7 years of experience and a track record of delivering 60+ successful projects across PC, mobile, and web platforms. Having served as a CTO, I offer more than just code; I provide architectural vision, team mentorship, and robust “Security by Design” for every project I touch.
My expertise lies at the intersection of high-fidelity engineering and cybersecurity. As a Certified Ethical Hacker (CEH), I specialize in building secure multiplayer environments, implementing advanced anti-cheat protocols, and conducting vulnerability assessments (VAPT) to protect player data and game economies.
Core Technical Stack:
Engines: Advanced proficiency in Unreal Engine 5 (C++/Blueprints/GAS) and Unity (C#).
Networking: Specialist in real-time multiplayer integration using Photon Fusion 2, PUN2, and PlayFab.
Art & Design: Skilled in Blender, Aseprite, and Figma for technical art pipelines and UI/UX.
Security: Expert in defensive programming, reverse engineering, and secure server-side architecture.
Why Work With Me? Whether you are a startup needing a “Fractional CTO” to architect your MVP or an established studio requiring a Lead Developer for a complex UE5 open-world title, I deliver high-performance, optimized, and secure results on strict deadlines.
I am comfortable working with global teams across various time zones and have experience managing the full product lifecycle from concept to Play Store/Steam optimization.
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