I am a veteran of the creative industry, possessing advanced proven skills in game asset creation and art direction of new IP and established brands. I take pride in providing exciting, compelling visual solutions of the highest quality and I thrive in fast-paced, highly iterative environments that ship award-winning work.
I have over 20 years of experience across mobile, Facebook, PC, and console platforms, working with iconic brands such as Electronic Arts, Disney, Marvel, Lucasfilm, Nintendo, PopCap Games, Crunchyroll, Hasbro, and more. I’ve led and mentored top-level, multi-disciplinary art teams, and I’m proficient with the latest software (Adobe Creative Cloud, Autodesk). I’ve refined a diverse set of signature styles and excel at matching established brand aesthetics. I’m currently exploring ways to harness AI to enhance—rather than replace—my creative process and to enable a more efficient workflow. None of the images in my portfolio were created with AI.
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A collection of existing in-game and concept work for various games on various platforms, including mobile, Facebook, PC, and console. Design work includes entire game look and feel, individual screens, and basic UI elements such as icons, menus, inventory, HUD, CTA screens, etc. From initial concept work to final deliverable.
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