Hi there! I am a stop-motion animator and NUA graduate looking for work in the film, television and media industry. In 2023 I graduated with a First in Animation from Norwich University of the Arts, specialising in stop-motion. Throughout my three years at Norwich, I animated numerous claymation short films in my spare time. Claymation is my favourite form of animation to work with, and is a medium I have worked with since I was nine years old. My award-winning Claymation film The Curse of Dracular was awarded Best Stop-Motion at Animation Dingle in 2024, the award sponsored by Aardman Animation and presented Peter Lord, whom I had the pleasure of meeting at the festival in 2025. I made the film independently for my final year of university (which I continued to work on post-graduation), sculpting the puppets, building the sets, controlling the lighting and cinematography and animating the film in its entirety. Alongside the claymation puppets, this film implemented many 2D elements in the set design, with most of the scenery being hand-drawn paper cut outs. Alongside Animation Dingle, my film was the winner of Chester Animation Festival 2024 and has been screened at Manchester Film Festival and Portland Festival of Cinema, Animation and Technology amongst others. It also awarded me Undergraduate Craft Skills: Production Design at the Royal Television Society’s Student Television Awards in 2024. As a character animator I have experience in lip-sync animation, in both replacement animation and hand sculpting faces frame-by-frame. My showreel will also demonstrate my ability to animate walk-cycles and expression. Through working independently I have also gained experience in editing, lighting, character and production-design, storyboarding and cinematography. Almost all of my work has been produced at home, whether it is my current set up in my room, the living room-turned-studio I filmed The Curse of Dracular in, or my desk in my University accomodation. Therefore I am perfectly able to work remotely if required, but also able to relocate at short-notice if required. My website and showreel: _Website not available. Sign in: https://www.twine.net/signup_ The Curse of Dracular: _Website not available. Sign in: https://www.twine.net/signup_

Jack Paterson

PRO

Hi there! I am a stop-motion animator and NUA graduate looking for work in the film, television and media industry. In 2023 I graduated with a First in Animation from Norwich University of the Arts, specialising in stop-motion. Throughout my three years at Norwich, I animated numerous claymation short films in my spare time. Claymation is my favourite form of animation to work with, and is a medium I have worked with since I was nine years old. My award-winning Claymation film The Curse of Dracular was awarded Best Stop-Motion at Animation Dingle in 2024, the award sponsored by Aardman Animation and presented Peter Lord, whom I had the pleasure of meeting at the festival in 2025. I made the film independently for my final year of university (which I continued to work on post-graduation), sculpting the puppets, building the sets, controlling the lighting and cinematography and animating the film in its entirety. Alongside the claymation puppets, this film implemented many 2D elements in the set design, with most of the scenery being hand-drawn paper cut outs. Alongside Animation Dingle, my film was the winner of Chester Animation Festival 2024 and has been screened at Manchester Film Festival and Portland Festival of Cinema, Animation and Technology amongst others. It also awarded me Undergraduate Craft Skills: Production Design at the Royal Television Society’s Student Television Awards in 2024. As a character animator I have experience in lip-sync animation, in both replacement animation and hand sculpting faces frame-by-frame. My showreel will also demonstrate my ability to animate walk-cycles and expression. Through working independently I have also gained experience in editing, lighting, character and production-design, storyboarding and cinematography. Almost all of my work has been produced at home, whether it is my current set up in my room, the living room-turned-studio I filmed The Curse of Dracular in, or my desk in my University accomodation. Therefore I am perfectly able to work remotely if required, but also able to relocate at short-notice if required. My website and showreel: _Website not available. Sign in: https://www.twine.net/signup_ The Curse of Dracular: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi there! I am a stop-motion animator and NUA graduate looking for work in the film, television and media industry.

In 2023 I graduated with a First in Animation from Norwich University of the Arts, specialising in stop-motion. Throughout my three years at Norwich, I animated numerous claymation short films in my spare time. Claymation is my favourite form of animation to work with, and is a medium I have worked with since I was nine years old.

My award-winning Claymation film The Curse of Dracular was awarded Best Stop-Motion at Animation Dingle in 2024, the award sponsored by Aardman Animation and presented Peter Lord, whom I had the pleasure of meeting at the festival in 2025. I made the film independently for my final year of university (which I continued to work on post-graduation), sculpting the puppets, building the sets, controlling the lighting and cinematography and animating the film in its entirety. Alongside the claymation puppets, this film implemented many 2D elements in the set design, with most of the scenery being hand-drawn paper cut outs.

Alongside Animation Dingle, my film was the winner of Chester Animation Festival 2024 and has been screened at Manchester Film Festival and Portland Festival of Cinema, Animation and Technology amongst others. It also awarded me Undergraduate Craft Skills: Production Design at the Royal Television Society’s Student Television Awards in 2024.

As a character animator I have experience in lip-sync animation, in both replacement animation and hand sculpting faces frame-by-frame. My showreel will also demonstrate my ability to animate walk-cycles and expression. Through working independently I have also gained experience in editing, lighting, character and production-design, storyboarding and cinematography.

Almost all of my work has been produced at home, whether it is my current set up in my room, the living room-turned-studio I filmed The Curse of Dracular in, or my desk in my University accomodation. Therefore I am perfectly able to work remotely if required, but also able to relocate at short-notice if required.

My website and showreel: Website not available. Sign in: https://www.twine.net/signup

The Curse of Dracular: Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent

Work Experience

Sales Partner - Audio/TV Department at John Lewis Cambridge
November 1, 2023 - Present
Currently working as a selling partner in the Audio/TV department on the second floor; responsibilities include assisting customers, product knowledge, and delivering excellent service. Started as a Christmas Temp in November 2023 and became permanent in May 2024. Previously contributed as a Christmas temp role, developing customer-facing communication and teamwork skills; this role has supported my ability to work under pressure, communicate effectively, and collaborate across teams, skills transferable to film and animation projects.

Education

BA (Hons) Animation at Norwich University of the Arts
September 1, 2020 - July 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services
    paper The Curse of Dracular (2023)

    The Curse of Dracular is a claymation film I produced for my final year of University, based on a story my Dad wrote when he was a child (around nine years old). He discovered it a few years ago after finding that his mum had kept a collection of his old schoolwork. Upon reading it, it becomes clear that the story was heavily inspired by the classic Hammer Horror films he would catch late at night as a child. We both found his story hilarious, and I thought it would be the perfect basis for a short film.

    I should note that one detail I found particularly funny was the fact he had misspelled the name Dracula as “Dracular”, hence the title.

    Although the film is comical, it comes from a very personal place as my Dad has been a continuous inspiration to me for as long as I can remember, and I credit a lot of my love of film and animation to him. Thus, this film is in large part a tribute to him. Claymation is also our favourite form of animation, and some of my oldest memories were us sculpting various characters and creatures out of Play-Doh and Plasticine.

    The Curse of Dracular has since won two awards from the RTS East Student Television Awards, Undergraduate Craft Skills: Production Design at the Student Television Awards 2024, and was awarded Best Stop Motion (sponsored by Aardman) at Animation Dingle. It has also been screened at Manchester Film Festival and Portland Festival of Cinema, Animation & Technology amongst others.

    This claymation film is the culmination of months of work, and was filmed primarily in my dining room. Being a one-man crew, the production of this film has been quite the journey, so I’m very excited to finally share it with the world.

    So sit back and enter the deadly domain of the dastardly Count Dracular!

    Letterboxd Page: https://letterboxd.com/film/the-curse-of-dracular/

    IMDb Page: https://www.imdb.com/title/tt34507066/?ref_=nm_flmg_knf_c_1

    paper Pawns and Pieces (2025)

    Pawns and Pieces is a claymation project I began working on in 2022. I came up with the premise for the film shortly after completing Clash of the Clay back in 2020, initially titled “Clash of the Clay 2”. After making A Grand Day for Fishing in 2021, this project became my centre focus of that year, through to 2022. As I developed the idea, it became more complex than the Clash of the Clay sequel I had planned.

    The film was to follow a chess game, the queens of either side playing to impress a mysterious creature that lives inside one of the vases of the table (the lizard-like green thing sitting in the brass goblet), with the gormless pawns and pieces going along with it, the greatest threat to the game and the entertainment of the green thing being the friendship of the White and Red Kings.

    The game I chose to base my story on was Game 15 of Spassky vs Fischer 1972 - the reason for this being that in order for the third act to work, I needed a game that ended on a draw with all of the kings and queens in tact. You can view the game here and compare the movements to that in the film: https://www.chessgames.com/perl/chessgame?gid=1044730

    What you see here is the second act of the film, mostly animated and partially storyboarded. The first and third act were never animated, but the former was fully storyboarded. The reason I began with the second act first is because (on paper) it moved at a nice slow pace, which would allow me to ease myself into the more complex parts of the film. It was also the seemingly shortest of the three!

    Production was halted to work on my final University project; The Curse of Dracular.

    I had planned to continue working on it afterwards, but it became evident that the idea I had developed was far too large for me to complete on my own - the second act of the film coming to around ten minutes, which was only partially animated and the rest left to an animatic. In the middle of 2023, the company that produces the plasticine I use (Newclay), also announced their closure, and I’d still need tons of the stuff to complete my film (still have a bulk load knocking about somewhere, though). This spanner in the works allowed me to take a step back, evaluate the uphill battle this project was going to be, and accept that I would not be able to complete it.

    So for now, it is shelved. Initially I was very sad about this as I felt I had come up with some great scenes and gags that would never be brought to life, along with many sketchbooks filled with concept art and storyboards. However, I now appreciate this little venture as a great learning curve; sculpting and animating more detailed characters, prop-making and animating walk cycles. I’m sure elements of this film will also be reused in future projects. Perhaps down the line I might even reboot it with a team of people to refine it and finally get it completed!

    paper Morphing Man (2022)

    This is my submission film for my second year at Norwich University of the Arts. The theme was “metamorphosis”, and the film could not exceed 20 seconds.
    This short also features a hand reveal from yours truly!

    paper Toy Story 2 Redialed

    My scenes for the collaborative re-animation project Toy Story 2 Redialed by Dial-Up Studios

    paper A Grand Day for Fishing (2021)

    Ah, what a grand day for fishing! It seems that Clay Man and Kong seem to share the same sentiment, as they come ready and equipped for the occasion with excited smiles on their faces. Oh look, another two clay men, Pinkie and Longhead, have also decided to spend the day fishing. I wonder what they’ll catch? Perhaps we should join them and find out!

    A Film by Jack Paterson/DeskFables
    Featuring Tom Moane as the voice of Pinkie

    Additional sounds by Zapsplat and Freesound