Available to hire
I’m a German game designer with strong dedication and around sixty years of hands-on experience in the industry across multiple design roles.
My work is often described as analytical, structured, efficient, and well organized, with focus on delivering the best possible results within any given time constraints. I place a high value on clear, effective communication, support and the will for continuous improvement. My mission is simple: to create great games and memorable player experiences.
Experience Level
Language
English
Advanced
German
Fluent
Work Experience
Game Designer at Xyrality GmbH
January 1, 2018 - December 31, 2023Core game design, live ops, balancing, narrative and quest design, and mentorship for Mission Chief and related projects. Responsible for data-driven analysis, live-ops execution, and coordinating design across cross-functional teams. Implemented core gameplay features, monetization strategies, and player progression systems, and contributed to community communication and post-launch updates.
Education
Mathematics at Otto-von-Guericke University
January 1, 2007 - December 31, 2013Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
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