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Intermediate
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Intermediate
Language
English
Advanced
Work Experience
Software Intern at ICT VHTL Lab
July 1, 2025 - PresentDeveloped an OV1 scenario simulation for mission planning, interpreting mission criteria and unit specifications (e.g., V-22 Osprey, Chinook helicopters) to deliver the first interactive prototype for attack plan visualization. Enhanced mixed-reality VH integration on Meta Quest 3 using the Meta SDK, enabling locomotion, animation, and adaptive body language in real environments. Engineered realistic virtual human interview experiences with advanced facial expressions, eye gaze tracking, and natural body language responses to improve human-AI interactions.
Software Intern at ICT VHTL Lab
July 1, 2025 - PresentMission Planning Prototyping: Developed an OV1 scenario simulation, interpreting mission criteria and unit specifications (e.g., V-22 Osprey, Chinook helicopters), and delivered the first interactive prototype for attack plan visualization. Virtual Human Integration: Enhanced VH functionality for Meta Quest 3, leveraging the Meta SDK to enable mixed-reality passthrough integrating virtual humans with locomotion, animation, and adaptive body language into the user’s real environment. Advanced Avatar Interaction Systems: Engineered realistic virtual human interview experiences by implementing sophisticated facial expression systems, eye gaze tracking, and natural body language responses, creating immersive human-AI interaction.
Software Engineer Intern at IDZ Digital Private Limited
July 1, 2024 - September 11, 2025Led mobile game prototyping by ideating and delivering 13 concepts (e.g., Planet, Car Stacking Snake, Mandala design) under tight deadlines. Optimized performance with Unity memory management strategies and architectural improvements to reduce CPU bottlenecks. Delivered cross-platform support with adaptive UI frameworks and automated resource allocation to ensure consistency and fast load times across devices.
Software Engineer Intern at IDZ Digital Private Limited
July 1, 2024 - September 11, 2025Mobile Game Prototyping: Created 13 children's mobile game concepts (e.g., Planet, Car Stacking Snake, Mandala design) under tight deadlines. Performance Tuning: Boosted frame rate and responsiveness via Unity memory management strategies, asset workflow optimization, and architectural improvements to reduce CPU bottlenecks. Cross-Platform Delivery: Implemented adaptive UI frameworks and automated resource allocation to ensure consistent visuals and smoother gameplay across devices, minimizing load times and enhancing engagement.
Software Engineer Intern at Vyorius Drone Private Limited
August 1, 2023 - September 11, 2025Architected real-time multiplayer networking with C#, enabling precise state tracking and multi-user synchronization for lag-free gameplay. Enhanced UI elements (lobby panels, score tracking) and implemented robust state synchronization protocols to cut multiplayer lag by 40%. Leveraged Mirror API to synchronize distributed gameplay events, enabling instant player instancing, secure authority handling, and reliable remote interaction for scalable multiplayer environments.
Software Engineer Intern at Vyorius Drone Private Limited
August 1, 2023 - September 11, 2025Multiplayer Networking: Architected real-time communication layers with C# enabling precise state tracking and multi-user synchronization for lag-free gaming experiences. Multiplayer Systems: Implemented UI elements including lobby panels and score tracking; redesigned state synchronization to reduce multiplayer lag by 40%. System Integration: Leveraged Mirror API to synchronize distributed gameplay events, enabling instant player instancing, secure authority handling, and reliable remote interaction.
Education
Master of Science in Computer Science at University of Southern California
August 1, 2024 - May 1, 2026Bachelor of Technology in Computer Engineering at Pandit Deendayal Energy University
June 1, 2020 - April 1, 2024Master of Science in Computer Science at University of Southern California
August 1, 2024 - May 1, 2026Bachelor of Technology in Computer Engineering at Pandit Deendayal Energy University
June 1, 2020 - April 1, 2024Qualifications
Industry Experience
Software & Internet, Gaming, Media & Entertainment, Education, Professional Services, Computers & Electronics
Skills
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Intermediate
Intermediate
Intermediate
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