portfolio site - _Website not available. Sign in: https://www.twine.net/signup_ itch - _Website not available. Sign in: https://www.twine.net/signup_ I’m a UI/UX designer and Unity developer specializing in game interfaces, interactive systems, and immersive experiences. I bring a cross-disciplinary background that blends design thinking, storytelling, and technical implementation. With 2+ years of experience building games, apps, and MR/AR projects for clients like Honda, Novartis, and Adidas, I’ve worked across platforms, from mobile to installation games. Whether you’re looking for polished menus, clean HUDs, or responsive UI in Unity, I can help bring your vision to life with a sharp eye for detail and strong technical follow-through. What I can help with: • Game UI/UX design (wireframes, mockups, Figma prototyping) • Unity UI development (UGUI & UI Toolkit) • MR/AR interaction design (Kinect, WebXR, ARFoundation) • UI animation, layout optimization, and touch interface design Let’s create something intuitive, playful, and meaningful.

Diandra Kathyusha

portfolio site - _Website not available. Sign in: https://www.twine.net/signup_ itch - _Website not available. Sign in: https://www.twine.net/signup_ I’m a UI/UX designer and Unity developer specializing in game interfaces, interactive systems, and immersive experiences. I bring a cross-disciplinary background that blends design thinking, storytelling, and technical implementation. With 2+ years of experience building games, apps, and MR/AR projects for clients like Honda, Novartis, and Adidas, I’ve worked across platforms, from mobile to installation games. Whether you’re looking for polished menus, clean HUDs, or responsive UI in Unity, I can help bring your vision to life with a sharp eye for detail and strong technical follow-through. What I can help with: • Game UI/UX design (wireframes, mockups, Figma prototyping) • Unity UI development (UGUI & UI Toolkit) • MR/AR interaction design (Kinect, WebXR, ARFoundation) • UI animation, layout optimization, and touch interface design Let’s create something intuitive, playful, and meaningful.

Available to hire

portfolio site - Website not available. Sign in: https://www.twine.net/signup
itch - Website not available. Sign in: https://www.twine.net/signup

I’m a UI/UX designer and Unity developer specializing in game interfaces, interactive systems, and immersive experiences. I bring a cross-disciplinary background that blends design thinking, storytelling, and technical implementation.

With 2+ years of experience building games, apps, and MR/AR projects for clients like Honda, Novartis, and Adidas, I’ve worked across platforms, from mobile to installation games. Whether you’re looking for polished menus, clean HUDs, or responsive UI in Unity, I can help bring your vision to life with a sharp eye for detail and strong technical follow-through.

What I can help with:
• Game UI/UX design (wireframes, mockups, Figma prototyping)
• Unity UI development (UGUI & UI Toolkit)
• MR/AR interaction design (Kinect, WebXR, ARFoundation)
• UI animation, layout optimization, and touch interface design

Let’s create something intuitive, playful, and meaningful.

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Language

English
Fluent
Indonesian
Fluent
Chinese
Advanced
Malay
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor of Engineering in Digital Media Technology at Xiamen University
September 1, 2019 - July 1, 2023
Master of Art in Game Design at Lusofona University, LUCA School of Art, Aalto University
September 1, 2024 - August 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Telecommunications