Diego Meleddu

Available to hire

Hi! I'm Diego, a game developer and software engineer based in Amsterdam, Netherlands.

About

Hi! I’m Diego, a game developer and software engineer based in Amsterdam, Netherlands. I design and implement gameplay systems in Unreal Engine (C++ & Blueprints), build prototypes for multiplayer networking and procedural generation, and craft UI/UX using Figma.

I love rapid prototyping, cross-disciplinary collaboration, and turning ideas into playable experiences. I run freelance game development projects, contribute to community events, and enjoy mentoring teams to ship compelling demos under tight deadlines.

  • 3 years' experience
  • Joined November 2025

Languages

  • ItalianFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Professional Services

Work experience· 6 roles

Team Coordinator & Project Manager · The Lab – Cols Play GroupDec 2022 – Dec 2022 · 1 mo

Coordinated a team of up to 15 members to design and produce costumes, props, and live performances. Organized participation in major conventions including Lucca Comics & Games and Turin Comics; won Best Group Award (twice) and Loyalty Award at Lucca Comics & Games.

Process Specialist / Data Analyst / ICQ AI Instructor · Amsterdam Logistics (AMZL)Dec 2022 – Dec 2022 · 1 mo

Conducted quality control and process audits using proprietary software. Managed inventory processes through digital/physical checks. Delivered training programs on ICQ A standards and safety compliance to 50+ employees. Implemented workflow improvements that reduced reporting errors by 15%.

Team Coordinator & Project Manager · The Lab – Cosplay Group (Side Project)Jan 2022 – Jan 2022 · 1 mo

Coordinated a team of up to 15 members to design and produce costumes, props, and live performances. Organized participation in major conventions including Lucca Comics & Games (Europe's largest, world's #2 comic and gaming festival). Won multiple awards: Best Group Award (twice) and Loyalty Award at Lucca Comics & Games; additional prizes at Torino Comics. Invited official guests to San Marino Comics, Torino Comics, and Lucca Comics, enhancing visibility and reputation. Managed project planning, budgeting, deadlines, and logistics for national-level public events.

Team Coordinator & Project Manager · The Lab – Cosplay GroupJan 2022 – Jan 2022 · 1 mo
Process Specialist / Data Analyst / ICQA Instructor · Amazon Logistics (AMZL)Jan 2022 – Jan 2022 · 1 mo
Independent Game Developer · Self-employed / FreelanceJan 2022 – Nov 2025 · 3 yrs 11 mos

Education· 10

Unreal Engine C++ Developer: Learn C++ & Make Video Games · Online course2022 – 2024
The Complete Beginner's Course: Unreal Engine 5 · Online course2030 – 2025
Game Development – Programming Path · Turin, Italy2022 – 2024
Unity (basic) · Online / Self-study2030 – 2025

Certifications and awards

ICQA Instructor & Safety Compliance Training2019 – 2022
Quality Control & Process Audits Training (Proprietary Software)2019 – 2022
ICQ AI Instructor2019 – 2022

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