Available to hire
Unreal Engine Artist with 5+ years of experience, specializing in
real-time cinematics, camera direction, and lighting. I create
cinematic sequences with a strong focus on visual storytelling,
action-driven shots, and trailer-style pacing. Experienced in full-
cycle cinematic production, from concept and shot planning to
final in-engine execution and rendering.
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Romanian, Moldavian, Moldovan
Fluent
Russian
Fluent
Work Experience
VFX Artist / Cinematic Designer at Amber Studio
January 1, 2022 - September 23, 2025Cinematic Designer / VFX Artist. Create narrative moments, including in-game dialogue scenes by working on their rhythm, the cameras and the characters animation. Establish the list of assets that other departments need for each scripted/cinematic event.
Product Design Manager at Framebreed Studio
January 1, 2020 - PresentWorking with the wider development team. Project management cinematic production of various company projects. Unreal Engine 4,5 - Expert Houdini - Competent Photoshop - Proficient Davinci Resolve - Expert Blender - Competent
Cinematic Designer / VFX Artist at Room 8 Studio
December 31, 2022 - October 21, 2025Created narrative moments, including in-game dialogue scenes, by working on rhythm, cameras, and character animation. Established asset lists for other departments needed for each scripted/cinematic moment.
Cinematic Artist / VFX Artist at Framebred Studio
December 31, 2024 - October 21, 2025Created environmental lighting setups and produced original pieces of VFX work using Niagara, Embergen and Houdini, integrating them into Unreal Engine projects.
Product Design Manager
January 1, 2025 - October 21, 2025Worked with the wider development team, overseeing CG production and project management for various company projects.
Cinematic Designer / VFX Artist at Owlcat Games / Room 8 Studio
January 1, 2019 - January 1, 2022Created narrative moments, including in-game dialogue scenes, shaping rhythm, camera work, and character animation; collaborated on scripting and cinematic events to plan assets and visuals.
Cinematic Artist / VFX Artist at Owlcat Games / Room 8 Studio
January 1, 2022 - January 1, 2024Created original static and dynamic visuals, including graphic elements and motion-based assets; produced cinematic-style video content; assisted with editing sequences; contributed to the studio's visual identity and branding for internal and client projects.
Product Design Manager / Multimedia Designer
January 1, 2023 - January 1, 2025Produced visual assets for internal and client-facing needs, ensuring brand consistency; designed presentations, pitch decks, and project visuals; collaborated with cross-functional teams; managed multiple design requests; maintained templates and styles; supported development of visual foundations for cinematic projects and studio branding.
Cinematic Artist / VFX Artist at Framebed Studio
January 1, 2022 - December 31, 2024Created original static and dynamic visuals, including graphic elements and motion-based assets. Produced cinematic-style video content and contributed to the studio's visual identity by delivering consistent, professional-quality visuals on tight deadlines across marketing and internal projects.
Education
Visual Arts at Universal Arts School
January 1, 2022 - January 1, 2023 at Universal Arts School
January 1, 2022 - January 1, 2023 at Universal Arts School
January 1, 2022 - January 1, 2023 at Universal Arts School
January 1, 2022 - December 31, 2023Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Gaming
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
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