I'm a passionate 3D Animator and Performance Capture Artist with over three years of experience bringing characters to life through expressive animation and real-time performance workflows. My work spans stylized sports video games (Project META11) and cinematic storytelling (The Secret of the Moonstone). I specialize in body mechanics, lip sync, creature animation, and motion capture cleanup using Maya, Unreal Engine, Vicon, and Xsens. I recently wrapped a role at Derana Mogo Studio and am now based in Melbourne, Australia, arriving on 2025-07-24. I hold full-time work rights under the Subclass 500 dependent visa and thrive in collaborative teams, pushing polished cinematic sequences and efficient animation pipelines from concept to delivery.

Dimath Kojitha

I'm a passionate 3D Animator and Performance Capture Artist with over three years of experience bringing characters to life through expressive animation and real-time performance workflows. My work spans stylized sports video games (Project META11) and cinematic storytelling (The Secret of the Moonstone). I specialize in body mechanics, lip sync, creature animation, and motion capture cleanup using Maya, Unreal Engine, Vicon, and Xsens. I recently wrapped a role at Derana Mogo Studio and am now based in Melbourne, Australia, arriving on 2025-07-24. I hold full-time work rights under the Subclass 500 dependent visa and thrive in collaborative teams, pushing polished cinematic sequences and efficient animation pipelines from concept to delivery.

Available to hire

I’m a passionate 3D Animator and Performance Capture Artist with over three years of experience bringing characters to life through expressive animation and real-time performance workflows. My work spans stylized sports video games (Project META11) and cinematic storytelling (The Secret of the Moonstone). I specialize in body mechanics, lip sync, creature animation, and motion capture cleanup using Maya, Unreal Engine, Vicon, and Xsens.

I recently wrapped a role at Derana Mogo Studio and am now based in Melbourne, Australia, arriving on 2025-07-24. I hold full-time work rights under the Subclass 500 dependent visa and thrive in collaborative teams, pushing polished cinematic sequences and efficient animation pipelines from concept to delivery.

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Language

English
Advanced

Work Experience

3D Animator at Derana Mogo Studio
July 20, 2025 - September 12, 2025
Delivered over 6000 frames of keyframe and motion capture animation for a feature-length animated film currently in production. Collaborated with a team of 18 animators under two supervisors to produce polished cinematic sequences. Integrated mocap data and refined performances using Autodesk Maya. Worked closely with rigging and technical departments to maintain animation quality and pipeline efficiency.
3D Animator at Behav iol Pty Ltd
January 1, 2024 - September 12, 2025
Animated stylized character motions and sequences for Project META 11, a sports-AI-driven game. Captured and cleaned mocap data using Vicon and Xsens pipelines, including prop-based performances. Acted for both male and female characters in facial and full-body mocap sessions. Assisted in rig troubleshooting and collaboration on cross-team implementation in Unreal Engine.
3D Generalist at Freelance / Self-employed
January 1, 2022 - September 12, 2025
Designed 3D garments, stylized social media visuals, and animated product models for online vendors. Created optimized assets for dropshipping product promos and brand visuals. Delivered client-ready work remotely using Maya and Photoshop.
3D Animator at Derana Mogo Studio
July 20, 2025 - September 12, 2025
Delivered over 6,000 frames of keyframe and motion capture animation for a feature-length animated film currently in production. Collaborated with a team of 18 animators under two supervisors to produce polished cinematic sequences. Integrated mocap data and refined performances using Autodesk Maya. Worked closely with rigging and technical departments to maintain animation quality and pipeline efficiency. Derana Mogo Studio is the animation division of TV Derana, one of Sri Lanka’s largest media networks.
3D Animator at Behav iol Pty Ltd
January 1, 2024 - September 12, 2025
Animated stylized character motions and sequences for Project META11, a sports-AI-driven game. Captured and cleaned mocap data using Vicon and Xsens pipelines, including prop-based performances. Acted for both male and female characters in facial and full-body mocap sessions. Assisted in rig troubleshooting and cross-team implementation in Unreal Engine.
Freelance 3D Generalist at Freelance (Self-Employed)
January 1, 2022 - September 12, 2025
Designed 3D garments, stylized social media visuals, and animated product models for online vendors. Created optimized assets for drop-shipping promos and brand visuals. Delivered client-ready work remotely using Maya and Photoshop.
3D Animator at Derana Mogo Studio
July 20, 2025 - September 12, 2025
Delivered over 6000 frames of keyframe and motion capture animation for a feature-length animated film currently in production. Collaborated with a team of 18 animators under 2 supervisors to produce polished cinematic sequences. Integrated mocap data and refined performances using Autodesk Maya. Worked closely with rigging and technical departments to maintain animation quality and pipeline efficiency. Derana Mogo Studio is the animation division of TV Derana, one of Sri Lanka's largest media networks.
Freelance 3D Generalist at Meta 11
December 31, 2022 - September 12, 2025
Designed 3D garments, stylized social media visuals, and animated product models for online vendors. Created optimized assets for dropshipping campaigns and brand visuals. Delivered client-ready work remotely using Maya and Photoshop.
3D Animator at Behavioral (Pvt) Ltd
December 31, 2024 - September 12, 2025
Animated stylized character motions and sequences for Project META11, a sports AI-driven game. Captured and cleaned mocap data using Vicon and Xsens pipelines, including prop-based performances. Acted for both male and female characters in facial and full-body mocap sessions. Assisted in rig troubleshooting and collaborated on cross-team implementation in Unreal Engine.

Education

Higher National Diploma in 3D Animation & Visual FX at HOGGARD Academy, Sri Lanka
January 1, 2019 - January 1, 2022
Certificate in English at SAEGIS Campus
January 1, 2014 - January 1, 2014
Dual Certificate in English and IT at SAEGIS Campus
January 1, 2017 - January 1, 2017
Higher National Diploma in 3D Animation & Visual FX at HOGGARD ACADEMY, Sri Lanka
January 1, 2019 - January 1, 2022
Higher National Diploma in 3D Animation & Visual FX at HOGGARD Academy, Sri Lanka
January 1, 2019 - December 31, 2022
Diploma in English at SaeGIS Campus
January 1, 2014 - December 31, 2014
Dual Certificate in English and IT at SaeGIS Campus
January 1, 2017 - December 31, 2017

Qualifications

Certificate in English
January 1, 2014 - September 12, 2025
Dual Certificate in English and IT
January 1, 2017 - September 12, 2025
Higher National Diploma in 3D Animation & Visual FX
January 1, 2019 - December 31, 2022
Diploma in English
January 1, 2014 - December 31, 2014
Dual Certificate in English and IT
January 1, 2017 - December 31, 2017

Industry Experience

Media & Entertainment, Gaming, Software & Internet