My name is Emily Naroditsky. I'm an indie game developer specializing in sound design, audio editing, composition, and production. I have experience in a variety of mediums, from podcasting, video games, and videos.

Emily Naroditsky

My name is Emily Naroditsky. I'm an indie game developer specializing in sound design, audio editing, composition, and production. I have experience in a variety of mediums, from podcasting, video games, and videos.

Available to hire

My name is Emily Naroditsky. I’m an indie game developer specializing in sound design, audio editing, composition, and production. I have experience in a variety of mediums, from podcasting, video games, and videos.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Audio Design and Editing Intern at DDO Artist Agency
January 1, 2025 - May 1, 2025
Edited auditions from clients to meet employer standards using DAWs such as Audacity and FL Studio; coordinated rerecordings and schedule changes with voice talent; collaborated with a 5-10 person intern team in a fast-paced environment; tracked project scheduling in InEntertainment; handled a variety of auditions including commercial VO, animation voice acting, and video game VO.
Programmer, Writer, Sound Designer at My Friend the Monster
December 1, 2024 - Present
Led a four-person team to create a game for the Melon Jam in three days; ranked in the top ten of 113 entries in the novice division; programmed a point-and-click visual novel in Renpy; designed story, characters, and interactive elements; created a soundscape using Foley, FL Studio, and open-source effects; oversaw artists to ensure timely asset creation and integration; performed regular bug fixes and updates.
Programmer, Sound Designer at EVERBLADE
March 1, 2025 - Present
Worked with a three-person team to create a top-down action RPG in Unity; integrated combat, dialogue, and inventory systems; oversaw asset integration including UI, character sprites, tile maps, and items; composed music and edited sound effects in FL Studio; created Foley sounds; conducted bug fixes through testing.
Programmer, Writer at FLESH
May 1, 2025 - Present
Collaborated on a Unity platformer for the Infinity 2025 game jam (4 days); ongoing maintenance and polishing; wrote item descriptions and NPC dialog; designed puzzles and platforming elements; oversaw asset integration in Unity.
Research Assistant - On-Campus at Darian F Stapleton - Thesis on Creativity in Games
December 1, 2024 - Present
Assisted with a thesis on creativity in games; reviewed 1000 Pokemon Snap images based on creativity metrics; provided feedback on research methods to improve effectiveness.
Daycare Attendant and Member Experience Associate at Golds Gym of America
August 1, 2022 - Present
Supervised children aged 4 months to 11 years; designed activities; maintained safety and cleanliness; managed member check-in and data in Datatrak; promoted memberships; communicated membership issues via text/email/call; guided new members on exercise plans and gym equipment.
Tutor at Grade Potential Tutoring
October 1, 2023 - Present
Designing a curriculum for one-on-one tutoring; managing schedule; direct client communication; teaching grades K-12.
Tutor at Sylvan Learning
June 1, 2024 - Present
Teaching groups of 1-3 students on math, reading, study skills, and organization; using a learning system; coordinating schedules and learning plans with a team of 10-12; teaching both online and in-person for grades K-12.
On-Campus Game Designer at YOU'RE TOAST
August 1, 2023 - December 1, 2023
On-campus board game project for Basic Game Design; team of three; focused on game design and balance through development sprints and testing; created digital cards for a Tabletop Simulator version.
Audio Designer at Composition and Audio Design Work - On-Campus
February 1, 2023 - Present
Created 30-second to 1-minute compositions using FL Studio; crafted a custom Minecraft soundscape with Foley and original music; assisted with FMOD integration; received an A grade on projects.
Writer at Writing Work - On-Campus
December 1, 2023 - Present
Completed a full story design document for a game concept; authored in-depth game narrative review; wrote essays on audio design and integration for various games; received an A.

Education

BFA in Computer Game Design at George Mason University
August 1, 2023 - February 27, 2026
Associates at Northern Virginia Community College
August 1, 2022 - August 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services