Dan Makinsky

ProAvailable to hire

I am a Senior Unity developer and technical lead with 15+ years of experience in building games, interactive experiences, and real-time 3D applications.

About

I am a Senior Unity developer and technical lead with 15+ years of experience in building games, interactive experiences, and real-time 3D applications. I specialize in Unity gameplay systems, graphics, tools, and performance optimization across PC, mobile, and AR/VR.

I have a proven track record leading teams, owning complex systems end-to-end, and shipping production software for games, museums, government clients, and commercial products. I founded Faktory Studios to build Unity-based games, developer tooling, and educational products.

  • 15 years' experience
  • Joined September 2025

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Professional Services
  • Education
  • Government

Work experience· 8 roles

Founder | Lead Unity Developer · Faktory StudiosMay 2024 – Present · 2 yrs 7 mos

Founded and operated an independent game and tools studio focused on Unity-based games, developer tooling, and educational products. Designed and built multiple Unity systems including gameplay mechanics, editor tools, diagnostics utilities, and reusable frameworks. Led end-to-end development including architecture, implementation, polishing, packaging, and deployment. Created technical education content and production-ready Unity assets focused on real-world workflows and best practices.

Founder / Lead Unity Developer · Faktorystudios LLCMay 2024 – Present · 2 yrs 7 mos

Founded indie studio focused on Unity tools, courses, and games. Produced YouTube tutorials, launched a Patreon, designed email campaigns, and created a beginner multiplayer brawler course. Developed full brand identity and community presence.

Senior Gameplay Programmer · Loric GamesApr 2024 – Oct 2025 · 1 yr 7 mos

Led character controller systems for Skies of Elysiu m. Built locomotion, combat, and interaction mechanics; integrated with custom networking. Collaborated with artists on model integration, shaders, and optimized pipelines.

Senior Graphics Programmer · Loric GamesOct 2022 – Apr 2024 · 1 yr 7 mos
DC Studio Lead · DeloitteOct 2022 – Oct 2025 · 3 yrs 1 mo
DC Studio Lead | Technical Lead · DeloitteApr 2017 – Oct 2022 · 5 yrs 7 mos
Senior Programmer · Cortina ProductionsMar 2015 – Apr 2017 · 2 yrs 2 mos
Technical Artist · EA BioWareMar 2008 – Nov 2011 · 3 yrs 9 mos

Education

MS Entrepreneurial Technology · University of Maryland, Adelphi MD2018 – 2020
BS Game Programming · University of Advancing Technology, Tempe AZ2010 – 2013
M.S. Technology Entrepreneurship · University of Maryland2018 – 2020
B.S. Game Programming · University of Advancing Technology2010 – 2013

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