I am a dedicated QA tester with more than 6 years of experience across PC, console, and VR platforms. I specialize in building strong cross-team collaboration, mentoring new testers, and delivering precise, actionable bug reports to help developers ship higher quality games. I approach every project with curiosity, accountability, and a genuine desire to help the entire team deliver the best possible player experience. I’m motivated by team success and take ownership of quality across the entire lifecycle.

Dominic Dube

I am a dedicated QA tester with more than 6 years of experience across PC, console, and VR platforms. I specialize in building strong cross-team collaboration, mentoring new testers, and delivering precise, actionable bug reports to help developers ship higher quality games. I approach every project with curiosity, accountability, and a genuine desire to help the entire team deliver the best possible player experience. I’m motivated by team success and take ownership of quality across the entire lifecycle.

Available to hire

I am a dedicated QA tester with more than 6 years of experience across PC, console, and VR platforms. I specialize in building strong cross-team collaboration, mentoring new testers, and delivering precise, actionable bug reports to help developers ship higher quality games.
I approach every project with curiosity, accountability, and a genuine desire to help the entire team deliver the best possible player experience. I’m motivated by team success and take ownership of quality across the entire lifecycle.

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Experience Level

Language

English
Fluent

Work Experience

Quality Assurance Tester at Warner Bros. Games
January 1, 2024 - December 31, 2025
Created and executed custom test mods for the Hogwarts Legacy Creator Kit to validate pipelines, in-game integration, and asset handling. Identified gameplay stability and compliance issues across AA titles. Authored detailed JIRA tickets with reproducible steps, severity, and supporting media. Collaborated with developers, designers, and QA teams to validate fixes and maintain build quality. Performed regression, smoke, and functional testing across platforms. Logged high-quality bugs and contributed to faster sprint organization. Worked with developers and leads to clarify issues and prioritize critical bugs. Discovered inconsistencies and edge cases that improved gameplay balance and user experience. Mentored junior testers in bug-writing, workflows, and test methodology. Trusted with cross-team communication across development teams, producers, and client QA.

Education

High School Diploma at Lakeside Academy
January 11, 2030 - January 23, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment