I’m a versatile artist with nine years of tattooing experience and strong skills in illustration, digital art, and 3D modelling. I’m trained in both traditional and digital media, and I have a BA in Digital Media Production and Art & Design from AUB Bournemouth. After moving to Devon, I opened my own tattoo studio in 2016, blending ink artistry with illustration and 3D printing. I’m now focused on bringing my creativity to the gaming and film industries through original models, props, and concept-driven designs.

Dominic Kerley

I’m a versatile artist with nine years of tattooing experience and strong skills in illustration, digital art, and 3D modelling. I’m trained in both traditional and digital media, and I have a BA in Digital Media Production and Art & Design from AUB Bournemouth. After moving to Devon, I opened my own tattoo studio in 2016, blending ink artistry with illustration and 3D printing. I’m now focused on bringing my creativity to the gaming and film industries through original models, props, and concept-driven designs.

Available to hire

I’m a versatile artist with nine years of tattooing experience and strong skills in illustration, digital art, and 3D modelling. I’m trained in both traditional and digital media, and I have a BA in Digital Media Production and Art & Design from AUB Bournemouth.

After moving to Devon, I opened my own tattoo studio in 2016, blending ink artistry with illustration and 3D printing. I’m now focused on bringing my creativity to the gaming and film industries through original models, props, and concept-driven designs.

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Work Experience

Tattoo Artist at The Goblin Den
January 1, 2016 - Present
Design and execute custom tattoos for a diverse clientele. Understand and interpret the client's vision to ensure a totally unique and personal end design. Built strong relationships with clients, ensuring repeat business and positive referrals. Managed appointment schedules and client consultations. Maintain a clean and safe working environment, adhering to health and safety regulations.
Commission-based Illustrator and 3D Modeler at Freelance
January 1, 2013 - Present
Create detailed illustrations and 3D models for various clients, including game developers and filmmakers. Utilize software such as ZBrush, Maya, Photoshop, Procreate, Nomad Sculpt, and Blender to produce high-quality work. Design and 3D print original models, props, and costumes for games and films. Collaborate with clients to understand their vision and deliver projects that exceed expectations.

Education

Bachelor of Arts in Digital Media Production and Art & Design at Arts University Bournemouth (AUB)
January 11, 2030 - June 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming