I am a humble and highly professional game, web and software expert based in Scotland, United Kingdom. Over the past 15 years I have worked primarily as a back-end programmer, but I have repeatedly been the person responsible for planning, development and implementation of complex systems. I take great pride in the quality of my work and in my ability to find the most efficient and effective ways to solve problems. Learning is at the core of who I am, and my motto is: you cannot call yourself experienced until you have taken it apart and put it back together. I absolutely love creating games and software that people will enjoy. I am a highly creative and innovative thinker who values strong, clear communication and rigorous documentation, best practices, and a supportive approach to those around me. I’m comfortable stepping into leadership and helping others grow, while balancing realistic expectations with a push for positive change. I’ve led initiatives to improve tooling, onboarding, and production processes, and I’ve built a number of tools and systems that significantly boosted efficiency and output. My work has consistently improved the quality and pace of delivery, and I remain committed to learning and sharing knowledge with peers.

Donald Sutherland

I am a humble and highly professional game, web and software expert based in Scotland, United Kingdom. Over the past 15 years I have worked primarily as a back-end programmer, but I have repeatedly been the person responsible for planning, development and implementation of complex systems. I take great pride in the quality of my work and in my ability to find the most efficient and effective ways to solve problems. Learning is at the core of who I am, and my motto is: you cannot call yourself experienced until you have taken it apart and put it back together. I absolutely love creating games and software that people will enjoy. I am a highly creative and innovative thinker who values strong, clear communication and rigorous documentation, best practices, and a supportive approach to those around me. I’m comfortable stepping into leadership and helping others grow, while balancing realistic expectations with a push for positive change. I’ve led initiatives to improve tooling, onboarding, and production processes, and I’ve built a number of tools and systems that significantly boosted efficiency and output. My work has consistently improved the quality and pace of delivery, and I remain committed to learning and sharing knowledge with peers.

Available to hire

I am a humble and highly professional game, web and software expert based in Scotland, United Kingdom. Over the past 15 years I have worked primarily as a back-end programmer, but I have repeatedly been the person responsible for planning, development and implementation of complex systems. I take great pride in the quality of my work and in my ability to find the most efficient and effective ways to solve problems. Learning is at the core of who I am, and my motto is: you cannot call yourself experienced until you have taken it apart and put it back together.

I absolutely love creating games and software that people will enjoy. I am a highly creative and innovative thinker who values strong, clear communication and rigorous documentation, best practices, and a supportive approach to those around me. I’m comfortable stepping into leadership and helping others grow, while balancing realistic expectations with a push for positive change. I’ve led initiatives to improve tooling, onboarding, and production processes, and I’ve built a number of tools and systems that significantly boosted efficiency and output. My work has consistently improved the quality and pace of delivery, and I remain committed to learning and sharing knowledge with peers.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Fluent

Work Experience

Senior Game Programmer at Tag Games (A Scopely Studio)
July 1, 2023 - Present
Led end-to-end game programming across multiple teams, contributed to onboarding, level design tooling, asset pipelines, and cross-platform integration. Built and improved tools for faster iteration, supported leadership in delivering features, and helped align the team with a broader, scalable development approach.
Senior Game Programmer at Tag Games
January 1, 2022 - July 1, 2023
Progressed into broader leadership and cross-team collaboration within Tag Games, focusing on onboarding remaining team members, improving production processes, and aligning level design with engineering. Contributed to architecture decisions and level tooling initiatives to improve efficiency.
Lead Game Developer / Product Manager at KobGames
July 1, 2019 - November 1, 2020
Led game development and product strategy, built internal tools to improve workflow, managed concept artists and developers, and coordinated cross-studio collaboration. Drove reusable pipelines and rapid prototyping to accelerate delivery and to better align with market needs.
Part-Time Game Developer at KobGames
March 1, 2019 - July 1, 2019
Prototyped and developed game features as a part-time contributor, supported production planning and feature implementation.
Part-Time Web / Game Developer at 1208 Productions
April 1, 2018 - March 1, 2019
Collaborated with some of the world’s biggest mobile publishers, built early prototypes, and supported artists and other developers. Maintained web and game development work and contributed to a range of mobile-focused projects.
Web Developer at TEFL Org UK
February 1, 2012 - July 1, 2019
Maintained and rebuilt the back-end e-commerce solution, developed internal tooling and workflows, and contributed to course delivery platforms and system integration.
Senior Programmer at Exient Publishing
November 1, 2020 - January 1, 2022
Built and maintained internal systems for game development and marketing; led tooling development to support studios and publishers; contributed to development and deployment of features.
Senior Game Programmer at Tag Games
January 1, 2022 - July 1, 2023
Continued leadership and hands-on development for cross-platform game projects; contributed to onboarding, architecture improvements, and team growth within the studio.
Senior Game Programmer at Tag Games
July 1, 2023 - Present
Assumed ongoing leadership responsibilities and direct development work on new game features and platform integrations; focused on sustaining high-quality delivery with a growing team.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
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