I’m Fabián Alexis Castillo Salgado, a game designer and programmer with senior level experience, specialized in developing gameplay systems and player experiences both from the design and programming perspectives. Over the past decade I’ve led design efforts on in-house and client projects in Santiago, guiding teams, specifying programming requirements, and providing hands-on work to ship features.
I have a strong C++ background and 10 years of experience working with Unreal Engine. My expertise is mostly focused on gameplay design and implementation, netcode, and physics simulations. My professional experience is mostly in combat-oriented and action genres, but as a lifelong gamer with a keen analytical approach to everything in life, I’m knowledgeable in most game genres.
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