Available to hire
I have worked in the animation industry for over 23 years. Throughout my career I have work in animation, as a character and prop concepts, and as a rigging artist. I designed and animated the mascot f9r app Animation Studios in Ottawa over 15 years ago and who is still in use today. I have also supervised rigging departments while being the sole character and prop concept artist, often on the same project. This has helped me gain great knowledge in how those departments all work together to make a production move smoothly.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
French
Advanced
Work Experience
Breaking Bear rigger at Big Jump Entertaiment
December 31, 2025 - July 24, 2025Rigging for the Breaking Bear project using Toon Boom Harmony to create character movement and ensure animation fluidity.
Vida The Vet season 2 rigger at Jam Filled Entertainment
December 31, 2024 - July 24, 2025Responsible for rigging characters in Harmony for Season 2 of Vida The Vet, facilitating smooth animation production.
Mermicorno: Starfall rigger at Atomic Cartoons
December 31, 2024 - July 24, 2025Performed rigging duties in Harmony for the Mermicorno: Starfall project, enabling dynamic character animation.
Rigger/Animator/Concept Artist at Jam Filled Entertainment
December 31, 2023 - July 24, 2025Contributed as a rigger for multiple projects including No Time To Spy: A LoudHouse Movie, Exploding Kittens, Clone High, Cassagrande, and others. Also worked on background character designs, hand-drawn animation, cleanup, and rigging in Harmony.
Lead Concept Artist and Rigging Supervisor at Pip Animation Studios
December 31, 2021 - July 24, 2025Led concept art creation using Clip Studio Paint and supervised rigging teams using Harmony and MOHO on various projects such as Cyberchase, Big Blue, Lamya’s Poem, Kit The Kat & Dot, and others. Also performed animation and rigging tasks in Flash and Harmony.
Flash Animator and Rigger at Trapeze Animation
December 31, 2005 - July 24, 2025Animated and rigged Flash-based projects such as Bave and Doodlez, providing inbetween animation support.
Slot Machine Art Concept Artist at Spielo
December 31, 2002 - July 24, 2025Created slot machine art concepts using Photoshop.
Character/Prop Concept Artist and Animator at Atomic Cartoons
December 31, 2020 - July 24, 2025Designed characters and props using Clip Studio Paint and performed rigging and animation tasks using Flash.
Breaking Bear rigger at Big Jump Entertaiment
December 31, 2025 - July 24, 2025Worked as a rigger using Harmony software on the project Breaking Bear.
Vida The Vet season 2 rigger at Jam Filled Entertainment
December 31, 2024 - July 24, 2025Served as a rigger using Harmony for the production of Vida The Vet season 2.
Mermicorno: Starfall rigger at Atomic Cartoons
December 31, 2024 - July 24, 2025Responsible for rigging characters using Harmony for the project Mermicorno: Starfall.
Rigger and animator at Jam Filled Entertainment
December 31, 2023 - July 24, 2025Rigger and animator using Harmony on multiple projects including No Time To Spy: A LoudHouse Movie, Exploding Kittens, Clone High, Cassagrande, and others. Also worked on bg character designs, hand-drawn animation, and cleanup.
Lead Concept Artist / Rigging Supervisor at Pip Animation Studios
December 31, 2021 - July 24, 2025Led concept art and supervised rigging using Clip Studio Paint, Harmony, Flash, and MOHO on various projects such as Cyberchase, Big Blue, Riverdance: The Animated Adventure, Lamya’s Poem, Kit The Kat & Dot, Jamie’s Paper Train, Through The Woods, and others. Responsibilities included character concept designs, rigging supervision, hand-drawn animation, and cleanup.
Character/Prop Concept Artist, Rigger, Animator at Atomic Cartoons
December 31, 2020 - July 24, 2025Created character and prop concept art using Clip Studio Paint, and performed rigging and animation using Flash for the project Bill And Jeannie.
Animator and Rigger at Trapeze Animation
December 31, 2005 - July 24, 2025Responsible for animation and rigging using Flash on projects including Bave and Doodlez inbetween animation.
Slot Machine Art Concept Artist at Spielo
December 31, 2002 - July 24, 2025Created slot machine art concepts using Photoshop.
Rigger at Harmony Jam-Filled Entertainment
December 31, 2023 - September 22, 2025Rigging for 2D/3D animation projects; contributed to the rigging of characters for feature and television productions, including projects across multiple animation pipelines.
Rigger at Harmony Pip Animation Studios
December 31, 2021 - September 22, 2025Lead and support rigging across multiple projects; contributed to character rig setups, pipeline improvements and asset integration.
Rigger at Jam Filled Entertainment
January 1, 2023 - September 22, 2025Rigger at Atomic Cartoons
January 1, 2024 - September 22, 2025Rigger at Exploding Kittens
January 1, 2023 - September 22, 2025Rigger at Jam Filled Entertainment
January 1, 2024 - September 22, 2025Rigger at Big Jump Entertainment
January 1, 2025 - September 22, 2025Rigger at Jam Filled Entertainment
January 1, 2025 - December 31, 2025Loud House rigger
Rigger at Harmony Big Jump Entertainment
January 1, 2024 - December 31, 2025Loud House rigger
Rigger at Harmony Jam Filled Entertainment
January 1, 2024 - December 31, 2024Breaking Bear rigger
Rigger at Harmony Atomic Cartoons
January 1, 2023 - December 31, 2024Vida The Vet Season 2 rigger
Rigger at Harmony Jam Filled Entertainment
January 1, 2021 - December 31, 2023Mermicorno: Starfall rigger
Rigger at Harmony Exploding Kittens
January 1, 2023 - December 31, 2023No Time To Spy: A Loud House Movie rigger
Rigger at Harmony Clone High
January 1, 2005 - December 31, 2021Clone High rigger
Education
Animation degree at NBCC Miramichi
January 1, 1999 - December 31, 2001Animation degree at NBCC Miramichi
January 1, 1999 - December 31, 2001Animation degree at NBCC Miramichi
January 1, 1999 - January 1, 2001 at NBCC Miramichi
January 1, 1999 - January 1, 2001Diploma at NBCC Miramichi
January 1, 1999 - January 1, 2001Qualifications
Animation degree
January 1, 1999 - January 1, 2001Industry Experience
Media & Entertainment, Gaming, Education, Professional Services, Other, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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