I am a software engineer with over a decade of experience delivering scalable games and online services across PC, console, and web platforms. I've led teams, architected backend and frontend systems, and collaborated closely with designers and QA to ship robust experiences. I enjoy mentoring others, improving development processes, and learning new tech to create great player and user experiences. I'm passionate about building high-quality software and thriving in fast-paced environments.

Drew Banyai

I am a software engineer with over a decade of experience delivering scalable games and online services across PC, console, and web platforms. I've led teams, architected backend and frontend systems, and collaborated closely with designers and QA to ship robust experiences. I enjoy mentoring others, improving development processes, and learning new tech to create great player and user experiences. I'm passionate about building high-quality software and thriving in fast-paced environments.

Available to hire

I am a software engineer with over a decade of experience delivering scalable games and online services across PC, console, and web platforms. I’ve led teams, architected backend and frontend systems, and collaborated closely with designers and QA to ship robust experiences.

I enjoy mentoring others, improving development processes, and learning new tech to create great player and user experiences. I’m passionate about building high-quality software and thriving in fast-paced environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent

Work Experience

Senior Software Engineer at Mythical Games
October 1, 2025 - October 1, 2025
Acted as Principal Engineer implementing Beamable online services for backend and frontend. Increased security across critical portions of the project and shifted functionality from client to server-authoritative.
Principal Software Engineer at Aristocrat Technologies
July 1, 2023 - July 1, 2023
Worked on Product Madness Heart of Vegas casino app. Created and implemented training methodologies for onboarding Unity developers and .NET backend server development integrated with Unity front-ends. Developed multiple methods to reduce development time, particularly in math testing.
Tech Lead / Software Engineer at Play Studios
January 1, 2020 - January 1, 2020
Led a team to create three separate websites with full-stack support (Node.js, MongoDB). Improved communication and workflow from corporate requests down to software engineers. Built internal tooling to speed production of websites and microservices.
Senior Software Engineer at Bering Sea Environmental
January 1, 2019 - January 1, 2019
Improved remote environment communications and ongoing support for multiple suppliers. Reworked source-control workflow to improve efficiency.
Senior Software Engineer at Competition Interactive
September 1, 2017 - September 1, 2017
Worked on undisclosed military project (classified) and competitive interactive initiatives; contributed to code base and feature implementation across modules.
Conference Associate at Game Developers Conference
February 27, 2011 - October 27, 2025
Created a culture of helpfulness and openness for conference attendees; managed other conference associates and built systems to improve attendee experience.

Education

Bachelor of Science at Full Sail University
September 1, 2006 - September 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services