Available to hire
I am an artist that has worked in various fields, from traditional illustration through to concept art, 3d level art, UI and UX design, animation and game design. Recently I have been working for clients such as PBS, TPT, ROAD and Karlka developing educational games and apps.
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Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
Work Experience
Senior Artist at DEPT
April 4, 2017 - June 26, 2025Produced art, design, animation and UI on many different apps and web platforms
Lead Artist at Gree
June 15, 2015 - January 13, 2017Concept art and Unity implementation for Guardians of Haven (Unreleased)
Art Director at Three Phase Interactive
August 26, 2011 - May 22, 2015Art and Game Design for Defect: Spaceship Destruction Kit (PC/Mac)
Art and Game Design for Stunt Star (Android/ IOS)
Concept Artist and Lead Artist at THQ
March 10, 2003 - July 22, 2011Produced concept artwork and game designs for a variety of licenced games, on PS2, PC,
Gamecube, wii, PS3 and xbox360.
Created 3d artwork and cutscenes for those games.
Worked with code team to produce art pipelines and shaders.
Art directed, lit, and created materials for levels.
Education
Bachelor of Arts (Graphic Design) at Curtin University
January 15, 1990 - November 26, 1993Qualifications
An IOS and Android game based on preserving the language and culture of the Nyiyaparli people of NW Western Australia.
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