Hi, I’m Durukaldiker, a passionate Game Developer with strong experience in Unity-based VR/AR development for platforms such as Meta Quest and Apple Vision. I design and deliver gamified solutions and hyper-casual prototypes within Agile teams, focusing on performance and player experience. I’m quick to adapt, creatively driven, and eager to contribute to cutting-edge digital experiences in games and interactive media.

Durukal Diker

Hi, I’m Durukaldiker, a passionate Game Developer with strong experience in Unity-based VR/AR development for platforms such as Meta Quest and Apple Vision. I design and deliver gamified solutions and hyper-casual prototypes within Agile teams, focusing on performance and player experience. I’m quick to adapt, creatively driven, and eager to contribute to cutting-edge digital experiences in games and interactive media.

Available to hire

Hi, I’m Durukaldiker, a passionate Game Developer with strong experience in Unity-based VR/AR development for platforms such as Meta Quest and Apple Vision. I design and deliver gamified solutions and hyper-casual prototypes within Agile teams, focusing on performance and player experience.

I’m quick to adapt, creatively driven, and eager to contribute to cutting-edge digital experiences in games and interactive media.

See more

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

Turkish
Fluent
English
Fluent

Work Experience

R&D Engineer at VLMedia
April 1, 2023 - Present
Led Unity development for research projects targeting Meta Quest, Apple Vision, and Android platforms. Built immersive VR/AR solutions with performance optimization in mind. Designed and developed gamified applications using Unity and C#. Coordinated product release cycles to ensure quality and timely deployment.
Game Developer at SinerjiSoft
February 1, 2023 - October 27, 2025
Prototyped multiple hyper-casual games in Unity, contributing to ideation and gameplay design. Collaborated with artists and designers to implement gameplay mechanics and user feedback. Participated in QA testing and iteration cycles to refine player experience.
Jr. Game Designer at ESKIMO GAMES
July 1, 2022 - October 27, 2025
Designed engaging levels across various projects, iterating based on playtesting feedback. Contributed to ideation and concept development with the design team. Managed source control using Git and Fork for collaborative development.
Fullstack Developer at ILKSAN
April 1, 2022 - October 27, 2025
Developed internal tools using .NET and Oracle SQL to streamline resource and process management. Maintained and extended existing systems with front-end support in HTML, CSS, and JavaScript.
Game Development Intern at UDO GAMES
January 1, 2019 - October 27, 2025
Implemented enemy AI and state machines for .io games using Unity and C#. Participated in daily testing cycles and design sprints.
R&D Engineer at VLMedia
April 1, 2023 - Present
Spearheaded Unity development for research projects targeting Meta Quest, Apple Vision, and Android platforms. Built immersive VR/AR solutions with performance optimization in mind. Designed and developed gamified applications using Unity and C#. Coordinated product release cycles, ensuring quality and timely deployment.
Game Developer at SinerjiSoft
February 28, 2023 - October 27, 2025
Prototyped multiple hyper-casual games in Unity, contributing to ideation and gameplay design. Collaborated with artists and designers to implement game mechanics and user feedback. Participated in QA testing and iteration cycles to refine player experience.
Jr. Game Designer at ESKIMO GAMES
July 31, 2022 - October 27, 2025
Designed engaging levels across various projects, iterating based on playtesting feedback. Contributed to ideation and concept development with the design team. Managed source control using Git and Fork for collaborative development.
Fullstack Developer at ILKSAN
April 30, 2022 - October 27, 2025
Developed internal tools using .NET and Oracle SQL to streamline resource and process management. Maintained and extended existing systems with front-end support in HTML, CSS, and JavaScript.
Game Development Intern at UDO GAMES
January 31, 2019 - October 27, 2025
Implemented enemy AI and state machines for .io games using Unity and C#. Participated in daily testing cycles and design sprints.

Education

M.Sc. at Hacettepe University
January 11, 2030 - January 1, 2023
B.Sc. at Ihsan Dogramaci Bilkent University
January 11, 2030 - January 1, 2020
M.Sc. at Hacettepe University
January 1, 2023 - October 27, 2025
B.Sc. at Ihsan Dogramaci Bilkent University
January 11, 2030 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment