Available to hire
Hi, I’m Durukaldiker, a passionate Game Developer with strong experience in Unity-based VR/AR development for platforms such as Meta Quest and Apple Vision. I design and deliver gamified solutions and hyper-casual prototypes within Agile teams, focusing on performance and player experience.
I’m quick to adapt, creatively driven, and eager to contribute to cutting-edge digital experiences in games and interactive media.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
Turkish
Fluent
English
Fluent
Work Experience
R&D Engineer at VLMedia
April 1, 2023 - PresentLed Unity development for research projects targeting Meta Quest, Apple Vision, and Android platforms. Built immersive VR/AR solutions with performance optimization in mind. Designed and developed gamified applications using Unity and C#. Coordinated product release cycles to ensure quality and timely deployment.
Game Developer at SinerjiSoft
February 1, 2023 - October 27, 2025Prototyped multiple hyper-casual games in Unity, contributing to ideation and gameplay design. Collaborated with artists and designers to implement gameplay mechanics and user feedback. Participated in QA testing and iteration cycles to refine player experience.
Jr. Game Designer at ESKIMO GAMES
July 1, 2022 - October 27, 2025Designed engaging levels across various projects, iterating based on playtesting feedback. Contributed to ideation and concept development with the design team. Managed source control using Git and Fork for collaborative development.
Fullstack Developer at ILKSAN
April 1, 2022 - October 27, 2025Developed internal tools using .NET and Oracle SQL to streamline resource and process management. Maintained and extended existing systems with front-end support in HTML, CSS, and JavaScript.
Game Development Intern at UDO GAMES
January 1, 2019 - October 27, 2025Implemented enemy AI and state machines for .io games using Unity and C#. Participated in daily testing cycles and design sprints.
R&D Engineer at VLMedia
April 1, 2023 - PresentSpearheaded Unity development for research projects targeting Meta Quest, Apple Vision, and Android platforms. Built immersive VR/AR solutions with performance optimization in mind. Designed and developed gamified applications using Unity and C#. Coordinated product release cycles, ensuring quality and timely deployment.
Game Developer at SinerjiSoft
February 28, 2023 - October 27, 2025Prototyped multiple hyper-casual games in Unity, contributing to ideation and gameplay design. Collaborated with artists and designers to implement game mechanics and user feedback. Participated in QA testing and iteration cycles to refine player experience.
Jr. Game Designer at ESKIMO GAMES
July 31, 2022 - October 27, 2025Designed engaging levels across various projects, iterating based on playtesting feedback. Contributed to ideation and concept development with the design team. Managed source control using Git and Fork for collaborative development.
Fullstack Developer at ILKSAN
April 30, 2022 - October 27, 2025Developed internal tools using .NET and Oracle SQL to streamline resource and process management. Maintained and extended existing systems with front-end support in HTML, CSS, and JavaScript.
Game Development Intern at UDO GAMES
January 31, 2019 - October 27, 2025Implemented enemy AI and state machines for .io games using Unity and C#. Participated in daily testing cycles and design sprints.
Education
M.Sc. at Hacettepe University
January 11, 2030 - January 1, 2023B.Sc. at Ihsan Dogramaci Bilkent University
January 11, 2030 - January 1, 2020M.Sc. at Hacettepe University
January 1, 2023 - October 27, 2025B.Sc. at Ihsan Dogramaci Bilkent University
January 11, 2030 - January 1, 2020Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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