Modular Character System – Game Main Character
Difa Choirul Anwar
Published
0
Modular main character for a client game, made at SEKAI LAND: a base body with swappable armor, cape, sword and shield that all fit the same rig.
My role: base body and outfit modeling, modular part setup, PBR texturing (incl. emissive sword), rigging and FBX export for the game engine.
Tools: Blender, Substance 3D Painter