I am an experienced Gameplay Animator with a passion for creating engaging animations for video games. Throughout my career, I have collaborated with various teams to bring characters and concepts to life, leveraging my skills in animation and design tools. I thrive in creative environments and enjoy mentoring others in the field of animation. My journey began with a strong educational foundation in Animation and New Media, which has been instrumental in my professional growth. I take pride in my ability to adapt to new technologies and trends in the gaming industry, ensuring that my work remains relevant and impactful.

Dwayne Martin

I am an experienced Gameplay Animator with a passion for creating engaging animations for video games. Throughout my career, I have collaborated with various teams to bring characters and concepts to life, leveraging my skills in animation and design tools. I thrive in creative environments and enjoy mentoring others in the field of animation. My journey began with a strong educational foundation in Animation and New Media, which has been instrumental in my professional growth. I take pride in my ability to adapt to new technologies and trends in the gaming industry, ensuring that my work remains relevant and impactful.

Available to hire

I am an experienced Gameplay Animator with a passion for creating engaging animations for video games. Throughout my career, I have collaborated with various teams to bring characters and concepts to life, leveraging my skills in animation and design tools. I thrive in creative environments and enjoy mentoring others in the field of animation.

My journey began with a strong educational foundation in Animation and New Media, which has been instrumental in my professional growth. I take pride in my ability to adapt to new technologies and trends in the gaming industry, ensuring that my work remains relevant and impactful.

See more

Work Experience

Gameplay Animator at Epic Games
October 1, 2017 - March 1, 2026
Responsible for delivering gameplay-ready animation assets and setting up layered animation blueprints. Collaborated with Design and Technical Design to bring concepts to life.
Game Design Teacher at Youth Digital
January 1, 2014 - December 31, 2014
Taught game design principles to students, focusing on practical applications and creativity.
3D Game Environment Artist at Center for Urban Affairs and Community Services
January 1, 2012 - December 31, 2012
Focused on creating 3D environmental assets for various projects, enhancing visual storytelling.
3D Environmental Artist Intern at EditorialD
January 1, 2008 - January 1, 2009
Assisted in the production of 3D models and environments, gaining hands-on experience in the field.
Assistant Manager at Carmike Cinemas
January 1, 2008 - January 1, 2011
Managed daily operations, customer service, and staff training in a busy cinema environment.

Education

Masters at North Carolina State University
January 1, 2012 - January 1, 2014
BFA at SCAD Atlanta
January 1, 2004 - January 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment