I love what I do so much that I have Photoshop tattoos. I'm an Art Director and Graphic Designer who partners with CPG and lifestyle brands in DTC and retail, and with agency teams. Clients call me a Creative Swiss Army Knife with a solution for most problems. I concept and produce campaigns, paid social, motion graphics, e-comm assets, and print, from idea to final files. I geek out on file organization, DAM, and workflow so high-volume projects stay clean, fast, and low-stress.

Edwin Valle

I love what I do so much that I have Photoshop tattoos. I'm an Art Director and Graphic Designer who partners with CPG and lifestyle brands in DTC and retail, and with agency teams. Clients call me a Creative Swiss Army Knife with a solution for most problems. I concept and produce campaigns, paid social, motion graphics, e-comm assets, and print, from idea to final files. I geek out on file organization, DAM, and workflow so high-volume projects stay clean, fast, and low-stress.

Available to hire

I love what I do so much that I have Photoshop tattoos. I’m an Art Director and Graphic Designer who partners with CPG and lifestyle brands in DTC and retail, and with agency teams. Clients call me a Creative Swiss Army Knife with a solution for most problems. I concept and produce campaigns, paid social, motion graphics, e-comm assets, and print, from idea to final files. I geek out on file organization, DAM, and workflow so high-volume projects stay clean, fast, and low-stress.

See more

Language

English
Fluent

Work Experience

Graphic Designer / Production Designer / Motion Graphics at IMAX
March 1, 2018 - October 1, 2019
Led design for the Ant-Man and the Wasp campaign, producing 40% of 400 assets across 34 languages in 16 days to support a global launch. Built an in-house localization file system that saved the department about $180k. Executed a mix of creative work from motion assets for brand campaigns to concepting immersive theater entrances.
Graphic Designer at Reach Agency
October 1, 2019 - April 1, 2021
Directed Hot Pockets creative when the CD was overloaded, art directed assets and managed the visual rollout. Contributed ideas for Ferrero Crunch & Butterfinger launches and supported Baby Ruth. Also worked on US Navy pitch decks and video edits for social campaigns.
Graphic Designer / Production Designer at Live Nation (Contract)
May 1, 2021 - November 1, 2021
Managed assets for artists and tours across digital ads and print. Improved workflow by cleaning up file layers and introducing Adobe automations to speed production.
Branding / Graphic Design / Motion Graphics / Production Design at SprintRay (Contract)
August 1, 2021 - April 1, 2022
Helped solidify brand guides with the Creative Director, defining the visual language and applying it company-wide. Created print catalogs and trade show material as well as social assets and emails; partnered with motion team to animate technical specs for social.
Graphic Design / Motion Graphics / Production Design at Ruggable (Contract)
January 1, 2022 - July 1, 2022
Produced high-volume static and motion work for social and email; contributed to the rebrand visuals and supported the Jonathan Adler launch with assets.
Graphic Design / Motion Graphics / Production Design at MasterClass (Contract)
October 1, 2022 - January 1, 2023
Led creative for a major Sunset Blvd billboard; created a full asset kit for a Bitcoin class; applied insider best practices to improve video thumbnails and performance.
Art Direction / Graphic Design / RFPs / Deck Design / Motion Graphics / Production Design at ORCI (Contract)
October 1, 2022 - May 1, 2023
Produced a large volume of static social assets for Honda and Acura; led ExtraMile social content when the internal AD was swamped; designed visual treatments for Honda TV spots and helped build the LA Metro deck; managed heavy production for a large Chevron billboard run.
Art Direction / Graphic Design / Motion Graphics at Booyah Advertising (Freelance)
August 1, 2023 - October 1, 2023
Managed digital ads for Aspen Snowmass under strict brand standards; created motion graphics turning a static asset library into animated social content.
Graphic Design at MegaMex (Project based)
October 1, 2023 - February 1, 2024
Handled e-commerce visuals for Herdez, Chi-Chi’s, and Don Miguel Foods; built scripts and automations; designed a logo for a mini-taco concept and contributed to the Francia Raisa salsa launch with brand context.
Retouching at Therabody (Project based)
December 1, 2022 - January 1, 2024
Handled high-volume retouching across packaging, signage, and environmental graphics; performed technical edits like color swaps and skin texture fixes to maintain a premium look; worked on large launches ensuring consistency.
Graphic Design / Production Design / Retouching at GWFG
August 1, 2024 - May 1, 2025
Created internal presentation decks for massive clients; hero retouching for Kellogg’s Ice Cream packaging; moved high-volume assets using Adobe automations and scripts; implemented Brandfolder (DAM) to improve organization.
Art Direction / Graphic Design / Motion Graphics / Retouching at Mac Brands (Freelance)
December 1, 2023 - November 1, 2025
Collaborated with marketing across cannabis beverage portfolio; on-set involvement for shoots; art directed two shoots, produced one, and edited assets for five; designed social content, emails, merch, packaging, retail displays, and festival booth collateral; managed workflow and file organization.
Art Direction / Graphic Design / Motion Graphics at Focus Marketing (Project based)
April 1, 2023 - Present
Partnered with a boutique agency to create work for medical clients; led product launches and website builds; created animated social content and print collateral for trade shows.

Education

Add your educational history here.

Qualifications

Industry Experience

Media & Entertainment, Retail, Consumer Goods, Professional Services