About

  • 8 years' experience
  • Joined March 2026

Languages

  • EnglishAdvanced
  • KoreanFluent
  • JapaneseFluent

Industry experience

  • Gaming
  • Media & Entertainment

Work experience

Senior Graphic DesignerNov 2020 – Present · 6 yrs 1 mo

Created the defining visual identity for the global hit product line, 'Push Pop.' Developed the central character illustrations and art direction that were directly adopted as the core design for the physical products.

Concept Artist · L&K Logic KoreaJul 2018 – Present · 8 yrs 5 mos

Successfully designed and delivered 12 assets within a high-pressure, 4-week production cycle, all integrated into the final game build. Streamlined the character-to-asset pipeline by collaborating closely with 3D modelers and animators to ensure technical feasibility and stylistic consistency. Produced detailed call-out sheets and orthographic views for each creature, significantly reducing turnaround time for the 3D asset production team.

Education

Diploma in Game Content Design · Kyungmin College2014 – 2026

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