Hi, I am Emiliano Misuraca, a Game Artist and Designer focused on creating high-quality, game-ready 3D assets. I recently completed the George Brown College Game Art Design program and built hands-on experience with Blender, ZBrush, Substance Painter/Designer, Photoshop, Unreal Engine 5, and more. I am passionate about building polished assets and thriving in collaborative, fast-paced game projects. My journey into 3D started with Blender in 2021, laying a strong artistic foundation before advancing to professional tools. I have developed skills in modeling characters, environments, and props, and I understand production pipelines and real-time optimization. I am excited to grow in the 3D art industry and contribute to compelling game experiences.

Emiliano Misuraca

Hi, I am Emiliano Misuraca, a Game Artist and Designer focused on creating high-quality, game-ready 3D assets. I recently completed the George Brown College Game Art Design program and built hands-on experience with Blender, ZBrush, Substance Painter/Designer, Photoshop, Unreal Engine 5, and more. I am passionate about building polished assets and thriving in collaborative, fast-paced game projects. My journey into 3D started with Blender in 2021, laying a strong artistic foundation before advancing to professional tools. I have developed skills in modeling characters, environments, and props, and I understand production pipelines and real-time optimization. I am excited to grow in the 3D art industry and contribute to compelling game experiences.

Available to hire

Hi, I am Emiliano Misuraca, a Game Artist and Designer focused on creating high-quality, game-ready 3D assets. I recently completed the George Brown College Game Art Design program and built hands-on experience with Blender, ZBrush, Substance Painter/Designer, Photoshop, Unreal Engine 5, and more. I am passionate about building polished assets and thriving in collaborative, fast-paced game projects.

My journey into 3D started with Blender in 2021, laying a strong artistic foundation before advancing to professional tools. I have developed skills in modeling characters, environments, and props, and I understand production pipelines and real-time optimization. I am excited to grow in the 3D art industry and contribute to compelling game experiences.

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Language

English
Fluent

Work Experience

Counter Server at Tim Hortons
October 1, 2025 - October 1, 2025
Prepared coffee and food orders for customers; entered sales into cash register and processed payments; delivered friendly customer service and resolved concerns.
Warehouse Sorter and Order Picker at SVP Sports Warehouse
August 1, 2023 - August 1, 2023
Sorted and picked online customer orders; performed quality control and fulfilled orders; stocked and organized merchandise in the warehouse.

Education

Advanced Diploma in Game Art Design at George Brown College
September 1, 2022 - April 1, 2025
Ontario Secondary School Diploma at Huron Heights Secondary School
September 1, 2018 - June 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Retail