Sound designer and audio professional with 3+ years of experience creating layered SFX, Foley, ambience, dialogue edits, mixes, and original music for film, podcasts, and interactive media. Experienced in field recording, post-production, client revisions, and production-ready delivery. Currently completing a B.S. in Music Production. Strengths include story-driven sound design, dialogue cleanup, and game/interactive audio preparation (including Wwise workflows). Comfortable working across Pro Tools and Logic Pro, recording and editing production audio, and delivering organized, polished audio assets and mixes on client timelines.

EDWARD WASHINGTON

Sound designer and audio professional with 3+ years of experience creating layered SFX, Foley, ambience, dialogue edits, mixes, and original music for film, podcasts, and interactive media. Experienced in field recording, post-production, client revisions, and production-ready delivery. Currently completing a B.S. in Music Production. Strengths include story-driven sound design, dialogue cleanup, and game/interactive audio preparation (including Wwise workflows). Comfortable working across Pro Tools and Logic Pro, recording and editing production audio, and delivering organized, polished audio assets and mixes on client timelines.

Available to hire

Sound designer and audio professional with 3+ years of experience creating layered SFX, Foley, ambience, dialogue edits, mixes, and original music for film, podcasts, and interactive media. Experienced in field recording, post-production, client revisions, and production-ready delivery. Currently completing a B.S. in Music Production.

Strengths include story-driven sound design, dialogue cleanup, and game/interactive audio preparation (including Wwise workflows). Comfortable working across Pro Tools and Logic Pro, recording and editing production audio, and delivering organized, polished audio assets and mixes on client timelines.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Work Experience

Location Audio (Freelance) at Documentary Production
January 1, 2026 - Present
Captured and monitored interview/location audio using Zoom M4 and wireless microphones in controlled and uncontrolled environments. Ensured reliable recording and monitoring for documentary-style interviews and field production needs.
Audio Post-Production (Freelance) at Black Magick Independent Short Film
January 1, 2026 - Present
Cleaned dialogue and repaired mic artifacts such as rustle and pops, and addressed production-sound issues including footsteps. Added ambience and supporting sound design to improve continuity and overall audio polish for the short film.
Interactive Sound Design & Wwise (Audio Portfolio Project) at 2D Platformer Game Audio Portfolio Project
January 1, 2026 - Present
Designed layered gameplay SFX including weapons, bombs, pickups, character actions, impacts, UI feedback, and environment sounds. Recorded original materials, edited assets to specification, and prepared sounds for interactive implementation in Wwise (weapons/impact/feedback/environment systems).
Location Audio / Documentary Audio (Freelance) at Location Audio / Documentary Production
January 1, 2026 - Present
Captured and monitored interview and location audio using Zoom M4 and wireless microphone systems in controlled and uncontrolled environments. Ensured reliable capture for post-production use.
Sound Designer / Post-Production Audio (Freelance) at Independent Film Projects
January 1, 2026 - Present
Created Foley, ambience, impacts, transitions, and story-driven sound elements for short films. Performed dialogue cleanup and other audio repair tasks, then collaborated on client revisions. Delivered organized, polished audio assets and final mixes suitable for production workflow.

Education

B.S. Music Production at Full Sail University
January 11, 2030 - January 1, 2026

Qualifications

Avid Pro Tools Specialist
January 11, 2030 - August 23, 2026

Industry Experience

Media & Entertainment, Gaming, Education