3D Artist and Motion Designer with extensive experience combining creativity and pragmatism. Expert in 3D modeling, texturing and rendering, specializing as an environment artist for events and TV productions, and delivering optimized characters and models for Unity and Unreal. Passionate about lighting, framing and camera movement, and skilled in photorealistic static, animated and VR visualizations of architectural projects starting from CAD designs. Strong in teamwork while also able to work independently with a solid commitment to deadlines.

Edoardo Belinci

3D Artist and Motion Designer with extensive experience combining creativity and pragmatism. Expert in 3D modeling, texturing and rendering, specializing as an environment artist for events and TV productions, and delivering optimized characters and models for Unity and Unreal. Passionate about lighting, framing and camera movement, and skilled in photorealistic static, animated and VR visualizations of architectural projects starting from CAD designs. Strong in teamwork while also able to work independently with a solid commitment to deadlines.

Available to hire

3D Artist and Motion Designer with extensive experience combining creativity and pragmatism. Expert in 3D modeling, texturing and rendering, specializing as an environment artist for events and TV productions, and delivering optimized characters and models for Unity and Unreal.

Passionate about lighting, framing and camera movement, and skilled in photorealistic static, animated and VR visualizations of architectural projects starting from CAD designs. Strong in teamwork while also able to work independently with a solid commitment to deadlines.

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Language

Italian
Fluent
English
Advanced

Work Experience

3D Artist at Forge Universe
January 1, 2022 - January 1, 2023
Modeling and texturing of characters, clothes, and accessories optimized for Unity; collaboration with POLYDODGE DAO.
3D Artist at Forge Universe Blacksmith
January 1, 2022 - December 31, 2023
Modeling and texturing of characters, clothes, and accessories optimized for Unity. Collaborated occasionally on similar projects with Polydodge DAO.
3D Artist (ArchViz) at Archiviz Kernel Italia
January 1, 2019 - December 31, 2022
Realisation of static, animated, and VR photorealistic renderings for architectural projects and events. Occasional collaboration with 3D Labor (Rome).
3D Artist at Archiviz Kernel Italia
January 1, 2019 - December 31, 2022
Realisation of static, animated, and VR photorealistic renderings for architectural projects and events. Collaborated occasionally on similar projects with 3D Labor, Rome.
Environment Artist, Motion Design, 3D Generalist at INVIOSN LAB
January 1, 2017 - Present
Realisation of animated sets for major events and TV shows including X-Factor (Dubai), Arabs Got Talent (MBC Studios), Saudi Idol (MBC Studios) and C’è posta per te (Fininvest). Occasional collaboration on similar productions with CLONEWERK (Rome) and PHOENIX Srl (Rome).
Environment Artist, Motion Design, 3D Generalist at Invision Lab
January 1, 2017 - Present
Realisation of animated sets for major events and TV shows including X-Factor - Dubai, Arabs Got Talent - MBC Studios, Saudi Idol - MBC Studios, and C’è posta per te - Fininvest. Occasional collaborations with Clonewerk (Rome) and Phoenix Srl (Rome).
Environment Artist, Motion Designer, 3D Generalist at InVision Lab
January 1, 2017 - Present
Realisation of animated sets for major events and TV shows including: X-Factor (Dubai), Arabs Got Talent (MBC Studios), Saudi Idol (MBC Studios), C'è posta per te (Fininvest). Collaborated occasionally on similar productions with CloneWERK (Rome) and Phoenix Srl (Rome).

Education

Bachelor’s degree in humanities with a focus on art history at La Sapienza University, Rome
January 11, 2030 - June 1, 2026
Two-year course in comics at Scuola Romana dei Fumetti, Rome
January 11, 2030 - June 1, 2026
Bachelor’s degree in humanities with a focus on art history at La Sapienza University, Rome
January 11, 2030 - January 1, 2002
Two-year course in comics at Scuola Romana dei Fumetti, Rome
January 11, 2030 - January 1, 1998
Bachelor’s degree in humanities (focus on art history) at La Sapienza University
January 1, 2002 - August 1, 2026
Two-year course in comics at Scuola Romana dei Fumetti
January 1, 1998 - August 1, 2026
Bachelor’s degree in humanities (art history focus) at La Sapienza University, Rome
January 11, 2030 - August 1, 2026
Two-year course in comics at Scuola Romana dei Fumetti, Rome
January 11, 2030 - August 1, 2026

Qualifications

Workshop: '3D Draft Realization Techniques pertaining to the area of Costume cinema'
January 1, 2015 - June 1, 2026
Superior Technician for communication and multimedia, 3D animated productions
January 1, 2010 - June 1, 2026
Workshop leader: 3D Draft Realization Techniques (Costume cinema)
January 1, 2015 - January 1, 2015
Training course: Superior Technician for communication and multimedia, 3D animated productions
January 1, 2010 - January 1, 2010

Industry Experience

Media & Entertainment, Professional Services, Software & Internet, Real Estate & Construction, Education, Gaming, Computers & Electronics