I am Eduard Gal, a 3D Artist/Generalist specialising in 3D design, visual storytelling and creative direction for CGI projects. I apply strong foundations in traditional arts, classic sculpture, and digital production techniques, building assets and systems that express narrative and emotion with a keen eye for details. Over the past six years, I’ve contributed across 2D–3D stages, from concept and ideation through to fully working assets, scenes, and production-ready renders. My experience spans character, environment, prop, and CGI, giving me a broad and flexible skillset for high-end content creation across multiple platforms. My craft is shaped by a deep understanding of form, light, material, and camera. I continually refine my skills in lighting, shading, texturing, and composition to ensure every project not only looks right but feels right.
Outside work, I explore new tech&tools, draw, run for fun, go bikepacking, and explore imperfect beauty.
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