Freelance game designer, specifically level designer. I have experience working with Unreal and Blueprints, Unity. I have experience assisting producers within a gaming studio. I worked on Call Of Duty: Modern Warfare 2 (2022) as a production coordinator. I have made standalone levels of various genres, ranging from platformer to VR gaming levels. I have worked on making virtual backgrounds with a variety of styles for Virtual Production purposes. Currently, i teach video game level design as well as manage my church's social media outreach. I create the content for their social media pages by editing sermons, producing short-form content, producing flyers and thumbnails for events they have.

Edward L. Spears III

Freelance game designer, specifically level designer. I have experience working with Unreal and Blueprints, Unity. I have experience assisting producers within a gaming studio. I worked on Call Of Duty: Modern Warfare 2 (2022) as a production coordinator. I have made standalone levels of various genres, ranging from platformer to VR gaming levels. I have worked on making virtual backgrounds with a variety of styles for Virtual Production purposes. Currently, i teach video game level design as well as manage my church's social media outreach. I create the content for their social media pages by editing sermons, producing short-form content, producing flyers and thumbnails for events they have.

Available to hire

Freelance game designer, specifically level designer. I have experience working with Unreal and Blueprints, Unity. I have experience assisting producers within a gaming studio. I worked on Call Of Duty: Modern Warfare 2 (2022) as a production coordinator. I have made standalone levels of various genres, ranging from platformer to VR gaming levels. I have worked on making virtual backgrounds with a variety of styles for Virtual Production purposes. Currently, i teach video game level design as well as manage my church’s social media outreach. I create the content for their social media pages by editing sermons, producing short-form content, producing flyers and thumbnails for events they have.

See more

Language

English
Fluent

Work Experience

UI/UX Production Coordinator at Call of Duty: Modern Warfare II (2022)
June 6, 2022 - October 31, 2022
UI/UX Production Coordinator for a major title. Responsibilities included designing and creating the tutorial level, puzzle and mission design elements, coordinating with production, playtesting, and distributing tasks. Communicated with fellow producers and designers to fix in-game bugs and support asset pipelines.
Level Design Instructor at New York Film Academy
September 1, 2023 - Present
Instructor for Level Design, overseeing curriculum delivery, mentoring students, and guiding hands-on projects related to level architecture and gameplay flow.
Virtual Production Workshop Leader at New York Film Academy
September 1, 2023 - Present
Led Virtual Production workshop with Sony, coordinating workflows, demonstrations, and hands-on sessions for students.
Level Designer at Impala The Koala (2D, Top-Down Level)
August 31, 2020 - January 8, 2021
2D top-down level made in Unity; bullet-hell style experience. Designed the level layout, grayboxing, and completion, including puzzle and challenge pacing.
Level Designer at Aquaritus (VR Experience)
August 31, 2020 - January 8, 2021
VR experience featuring player navigation through a wrecked space station. Designed two levels from paper prototypes to in-unit testing, including combat scenarios and narrative design implications.
Level Designer at The Chase (Platformer Level)
May 28, 2020 - January 8, 2021
Designed level architecture and puzzles for a third-person adventure game, including boss encounters and narrative integration.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment