Efe Ozalp

Language

English
Fluent

Work Experience

Independent Product Work (Frontend Software Engineer) at Independent/Contract
January 1, 2023 - Present
Developed and maintained frontend systems used by real users under evolving architectural constraints; shipped a React 18 SSR app with CMS-backed content and server APIs, delivering iterative updates within strict performance budgets; achieved ~1–1.5s initial SSR paint on mobile under Slow 4G by balancing server-side rendering, hydration, and deferred chunks, while maintaining CLS ~0.01; designed a state-driven Canvas rendering API with a stable JavaScript interface enabling integration independent of app state or component lifecycles; implemented layout strategies to cap per-viewport draw costs and support multiple canvases in a single runtime.
Graduate Assistant - Web Development at MassArt
January 1, 2024 - December 1, 2024
Debugged MassArt.edu's 3D tour embed by fixing viewport-dependent layout issues. Built a React user-sorting landing page for the DM I department to evaluate feasibility of replacing an existing site.
Design Intern at Blue Cross & Blue Shield
June 1, 2024 - August 1, 2024
Built a particle system in Processing to generate alpha-channel VFX assets for video compositing. Produced a green-screen, hand-drawn explainer video on insurance products; received executive-level recognition. Delivered brand-compliant design assets through multi-round iteration with copywriters and proofreaders.
Frontend & Design System Developer - Contract at Site Jabber
June 1, 2023 - August 1, 2023
Designed 50+ reusable UI components in Figma under predefined layout, spacing, and typography constraints. Defined component variants and interaction states to reduce ambiguity during engineering handoff.
Contract Web Developer at Kirkland Partners
March 1, 2023 - August 1, 2023
Built a 9+ page WordPress site (blog, contact, services) with subscribe and contact flows that increased engagement. Adapted theme behavior with custom JavaScript and self-hosted WOFF 2 fonts, reducing DNS/TLS overhead.
Software Engineer (Residency) at MassArt
March 1, 2025 - Present
Architected a WebGL-based drawing library with a drag-and-drop UI to improve user usability. Designed a rule-driven placement layer with 8 configurations and parametric shader color modifiers for shaders. Enabled multiple canvases within a single runtime while validating main-thread load and RAF timing to maintain smooth performance.
Frontend Graduate Assistant at MassArt
January 1, 2024 - December 1, 2024
Debugged MassArt.edu's 3D embed integration by inspecting HTML structure and stabilizing it with CSS to improve page stability and rendering behavior.
WordPress Developer at Kirkland Partners
March 1, 2023 - August 1, 2023
Built a 9-page site with blog, services, subscribe and contact flows. Self-hosted WOFF2 fonts, reducing DNS/TLS overhead by 300ms. Wrote vanilla JavaScript snippets for adjusting theme behavior.

Education

MFA (STEM) in Digital Communication and Multimedia at MassArt
August 1, 2023 - December 1, 2025
BA in Technology & Studio Arts at Purdue University
August 1, 2018 - May 1, 2022
Electrical Engineering Coursework at MIT
January 11, 2030 - February 5, 2026
Master of Fine Arts (STEM), Design at Massachusetts College of Art and Design
January 11, 2030 - December 1, 2025
Bachelor of Arts, Technology & Studio Arts at Purdue University
January 11, 2030 - May 1, 2022

Qualifications

Electrical Engineering coursework (Cross-Registered at MIT)
January 11, 2030 - March 19, 2026

Industry Experience

Software & Internet, Media & Entertainment, Professional Services, Education
    uniE621 React 18 SSR runtime
    React 18 streaming SSR with seeded random component placement.
    uniE621 Butterfly Effect
    A web-app turning weighted user input into a stable, gamified and scalable interface.