I’m Ahmad Solihin, a senior software and game developer with a solid object-oriented foundation and a track record across Unity and Unreal Engine. I’ve shipped mobile games and immersive VR/AR experiences, and I enjoy building heavy-vehicle simulations like excavators and cranes, often working closely with teammates to deliver polished, performant gameplay systems.
I thrive in collaborative environments, maintain development standards, and lead building pipelines and CI/CD processes. I’m always exploring new tech—AR, VR, and AI—to push immersive experiences forward, and I take pride in delivering maintainable engines, robust tooling, and scalable solutions that empower the whole team.
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