VFX artist and compositor with an Associate Degree in 3D Animation & VFX from Vancouver Film School (Houdini/Adobe pipeline). Experienced in water, fire, smoke simulations and smoke/particle workflows, plus rotoscoping and compositing for film-style shots. Strong communicator who collaborates across teams, contributes creative solutions when issues arise, and brings shots from early plates to final grading and VFX integration. Proficient with Maya, Nuke, Houdini, and Adobe Premiere Pro/Photoshop for production-ready results.

Elena Zheng

VFX artist and compositor with an Associate Degree in 3D Animation & VFX from Vancouver Film School (Houdini/Adobe pipeline). Experienced in water, fire, smoke simulations and smoke/particle workflows, plus rotoscoping and compositing for film-style shots. Strong communicator who collaborates across teams, contributes creative solutions when issues arise, and brings shots from early plates to final grading and VFX integration. Proficient with Maya, Nuke, Houdini, and Adobe Premiere Pro/Photoshop for production-ready results.

Available to hire

VFX artist and compositor with an Associate Degree in 3D Animation & VFX from Vancouver Film School (Houdini/Adobe pipeline). Experienced in water, fire, smoke simulations and smoke/particle workflows, plus rotoscoping and compositing for film-style shots.

Strong communicator who collaborates across teams, contributes creative solutions when issues arise, and brings shots from early plates to final grading and VFX integration. Proficient with Maya, Nuke, Houdini, and Adobe Premiere Pro/Photoshop for production-ready results.

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Language

Work Experience

VFX Artist / Compositor (Student Project)
August 1, 2024 - August 1, 2025
Worked on a team student project for VFX deliverables, taking charge of water simulation, fire simulation, and smoke simulation. Collaborated and communicated with other students to coordinate creative solutions when issues occurred.
VFX Artist / Compositor (Student Project) at Vancouver Film School (team projects)
January 1, 2024 - August 1, 2025
Worked on a team project where I was responsible for water simulation, fire simulation, and smoke simulation. Collaborated with other students, communicated creatively and clearly about solutions whenever problems occurred. Contributed to top-painting/simulation-related visual development and helped integrate special effects into original shots. Also worked as a rotoscoping and compositing support for film-style sequences, covering clean-up/comp passes and helping convey the mood of the background plates. Conducted final-grade touches and integrated VFX elements using a standard VFX/film post workflow.

Education

Associate’s Degree of 3D Animation & VFX at Vancouver Film School
January 11, 2030 - July 15, 2026
Associate Degree of 3D Animation & VFX at Vancouver Film School
January 1, 2023 - January 1, 2024

Qualifications

Houdini
January 11, 2030 - July 15, 2026
Adobe Premiere Pro
January 11, 2030 - July 15, 2026
Adobe Photoshop
January 11, 2030 - July 15, 2026
Adobe Premiere Pro / Adobe Photoshop experience (as listed)
January 1, 2024 - July 15, 2026

Industry Experience

Media & Entertainment, Education

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