Hello! I’m Mehmet Ali Özyılmaz, a game and software developer from Eskişehir, Turkey. I build immersive, real-time experiences using Unity and Unreal, and I craft robust backends with C#, .NET, and modern web technologies. I enjoy turning ideas into polished, high-performance software platforms.
I aim to bridge the worlds of game development and enterprise software, delivering innovative solutions at scale. I thrive in collaborative environments, leveraging Docker, Git, and cloud services to ship reliable applications. In my spare time I work on personal projects like Last Slicer and a full-stack URL shortener to push the boundaries of interactive experiences.
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