I'm a Master's student in Game Art at Escape Studios, specializing in Unreal Engine 5 and real-time environment creation. With a strong foundation in sculpting, texturing, worldbuilding, and material workflows, I am no stranger to game-ready asset pipelines from block-out to final lighting and optimization.\n\nI love collaborating in teams and adapting quickly to new tools, having become proficient in Houdini, SpeedTree, and Substance Suite within production timelines. My background includes leading group projects, completing detailed solo dioramas, and a focus on realism in my levels. I'm currently seeking a role as a 3D Environment Artist, where I can contribute strong visual storytelling and technical skills to immersive game worlds.

Elizabeth Illingworth

I'm a Master's student in Game Art at Escape Studios, specializing in Unreal Engine 5 and real-time environment creation. With a strong foundation in sculpting, texturing, worldbuilding, and material workflows, I am no stranger to game-ready asset pipelines from block-out to final lighting and optimization.\n\nI love collaborating in teams and adapting quickly to new tools, having become proficient in Houdini, SpeedTree, and Substance Suite within production timelines. My background includes leading group projects, completing detailed solo dioramas, and a focus on realism in my levels. I'm currently seeking a role as a 3D Environment Artist, where I can contribute strong visual storytelling and technical skills to immersive game worlds.

Available to hire

I’m a Master’s student in Game Art at Escape Studios, specializing in Unreal Engine 5 and real-time environment creation. With a strong foundation in sculpting, texturing, worldbuilding, and material workflows, I am no stranger to game-ready asset pipelines from block-out to final lighting and optimization.\n\nI love collaborating in teams and adapting quickly to new tools, having become proficient in Houdini, SpeedTree, and Substance Suite within production timelines. My background includes leading group projects, completing detailed solo dioramas, and a focus on realism in my levels. I’m currently seeking a role as a 3D Environment Artist, where I can contribute strong visual storytelling and technical skills to immersive game worlds.

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Language

English
Fluent
Russian
Fluent
Ukrainian
Advanced

Work Experience

3D Unreal Engine Artist (ArchViz Asset Porting) at Tungsten Media
June 1, 2025 - June 1, 2025
Created realistic archviz environments and product placements for corporate adverts, optimising scenes for lighting and render performance. Worked on an upcoming Elder Scrolls Online trailer ported and optimised existing game assets for cinematic use in Unreal Engine 5.
Storyboard Artist, Storyboard Proof-reader at Vividise
May 1, 2024 - May 1, 2024
Visualise Chinese characters as an easy-to-memorise story and draw a captivating storyboard. Minimalistic but effective. Work in a large team with multiple deadlines every week. Manage other people's storyboards in accordance with the art directors' ideas.
Lead Artist at Game Quill LLC
September 1, 2022 - September 1, 2022
Lead illustrator for over 50 unique character designs. Long-term work timetable management and working with a team. Determining what the client wants best, reworking designs and colour schemes until the client was happy.
Animation Intern at Celestial Tiger Entertainment
August 1, 2019 - August 1, 2019
Worked alongside 3 professional animators 5 days a week, learning new programs and creating a show that teaches Mandarin to Foreigners. Participated in regular team meetings with TV company bosses, editing scripts to televised episodes with my unique perspective on learning Mandarin. Assisted with rigging and puppet animation for one episode of the Miao Mi TV Show.
Freelance Illustrator at Fiverr & VGen
December 1, 2020 - November 2, 2025
Completed commission-based work while managing a timetable and following client requests and vision. Secured larger projects with three clients by ensuring timely and high-standard commission deliveries. Recognized the significance of effective communication.

Education

MA: Game Art at Escape Studios - London
January 11, 2030 - October 1, 2025
BA Hons: Animation at Leeds Art University - Leeds
January 11, 2030 - June 27, 2024
A Levels at Royal High School Bath
January 11, 2030 - January 1, 2021
MA in Game Art at Escape Studios, London
January 11, 2030 - October 1, 2025
BA Hons in Animation at Leeds Art University
January 11, 2030 - June 27, 2024
A Levels at Royal High School Bath
January 1, 2021 - November 2, 2025

Qualifications

Gold Scholarship Award (Escape Studios)
January 11, 2030 - November 2, 2025
Sixth Form Art Scholarship
January 11, 2030 - November 2, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services