I am a 3D character animator focused on expressive, character-driven animation for gameplay and cinematic projects. I bring a strong foundation in acting, body mechanics, and storytelling, and I refine my work through feedback and iteration. I'm collaborative, detail-oriented, and committed to delivering polished, production-ready animation. I thrive in fast-paced environments and enjoy collaborating with writers, designers, and engineers to bring characters to life.

Emily Carr

PRO

I am a 3D character animator focused on expressive, character-driven animation for gameplay and cinematic projects. I bring a strong foundation in acting, body mechanics, and storytelling, and I refine my work through feedback and iteration. I'm collaborative, detail-oriented, and committed to delivering polished, production-ready animation. I thrive in fast-paced environments and enjoy collaborating with writers, designers, and engineers to bring characters to life.

Available to hire

I am a 3D character animator focused on expressive, character-driven animation for gameplay and cinematic projects. I bring a strong foundation in acting, body mechanics, and storytelling, and I refine my work through feedback and iteration.

I’m collaborative, detail-oriented, and committed to delivering polished, production-ready animation. I thrive in fast-paced environments and enjoy collaborating with writers, designers, and engineers to bring characters to life.

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Language

English
Fluent

Work Experience

Freelance 3D Animator at Shiloh & Bros
January 1, 2026 - February 1, 2026
Delivered polished, production-ready character animation under tight turnaround timelines. Took shots from blocking through final spline polish, refining weight, spacing, and performance beats. Implemented client feedback to align animation with established style and narrative tone. Maintained clean, organized scenes and export-ready files for delivery.
Assistant Project Manager at Boxart, Inc.
August 1, 2006 - July 1, 2015
Managed multiple high-value creative projects simultaneously, overseeing schedules, budgets, and team coordination. Collaborated across teams to ensure smooth communication and successful project delivery. Maintained quality control while meeting strict production deadlines. Built strong organizational systems and proactive problem-solving skills.

Education

Certificate in 3D Animation at AnimSchool
September 1, 2025 - May 11, 2026
Bachelor of Arts - Psychology, Philosophy at State University of New York At Plattsburgh
August 1, 1999 - August 1, 2004

Qualifications

Certificate in 3D Animation
March 1, 2023 - September 11, 2025

Industry Experience

Media & Entertainment, Gaming

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