Hi, I’m Emily Yobal, a multidisciplinary designer shaping UI/UX, motion, and brand systems across web and product experiences. I help small businesses grow through conversion-focused visuals, turning rough ideas into production-ready prototypes, products, and marketing assets. I’m known for fast iteration, scalable design systems, and a collaborative mindset that blends art and creativity.

Emily Yobal

Hi, I’m Emily Yobal, a multidisciplinary designer shaping UI/UX, motion, and brand systems across web and product experiences. I help small businesses grow through conversion-focused visuals, turning rough ideas into production-ready prototypes, products, and marketing assets. I’m known for fast iteration, scalable design systems, and a collaborative mindset that blends art and creativity.

Available to hire

Hi, I’m Emily Yobal, a multidisciplinary designer shaping UI/UX, motion, and brand systems across web and product experiences. I help small businesses grow through conversion-focused visuals, turning rough ideas into production-ready prototypes, products, and marketing assets.

I’m known for fast iteration, scalable design systems, and a collaborative mindset that blends art and creativity.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Design Intern at Immortal Dragons
June 1, 2015 - November 5, 2025
Designed original characters and produced in-app sticker/animation sets; built production-ready 3D human models for the Immortal Dragons health initiative using Blender and CC4, including topology, UV maps, and textures; created brand/marketing graphics, album covers, biotech-style frame systems, illustrations, and icon sets; assembled interactive Figma prototypes for the mobile web experience and delivered a clickable demo with micro-animations for key flows and states.
Co-founder & Lead Product Designer at Nama ste Nons ens e (Card Game)
January 1, 2015 - November 5, 2025
Co-founded and led product design for a card game project; multidisciplinary designer across UI/UX, motion, and 2D/3D brand systems; translated rough ideas into production-ready prototypes, products, and marketing assets.
Founder & UI/UX Designer at NECOLOCO Social Media App
December 31, 2022 - December 31, 2022
Completed intensive training; delivered small game and graphic design projects; defined product UX and visual direction for a social app.
2D Animator at Arts Umbrella Academy
December 31, 2023 - December 31, 2023
Designed end-to-end UX for a local-business community app (home, maps, notifications, profiles). Delivered clickable Figma prototypes and asset exports for early engineering tests.
Co-founder & Chief Design Officer at Juvak E-commerce Project
September 1, 2024 - November 5, 2025
Concepted and produced a short animation in a studio-style pipeline; led design direction and production for e-commerce visuals.

Education

Graphic & Game Designer (Program Work) at LaSalle College
January 1, 2021 - December 31, 2022
2D Animator at Arts Umbrella Academy
January 1, 2023 - December 31, 2023
3D Computer Animation program at Emily Carr University of Art + Design
January 1, 2024 - December 31, 2024

Qualifications

Top-3 student in 2D animation cohort
January 1, 2023 - December 31, 2023

Industry Experience

Software & Internet, Media & Entertainment, Education, Gaming, Professional Services