Sword of Atlas

Emma Trowbridge
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Sword of Atlas is a tactical role-playing game that mixes grid-based combat with a real-time action meter, so battles are strategic but still move quickly. It follows a party of characters traveling through the floating isles of Atlas, with a story built around a mysterious talking sword and an evil empire. I composed two pieces, “The Son of Zhamen-Gor” and “Temer’s Rage”.

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