'Pokémon' looping 2D Animation
Emma Wakley
Published
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I had a bit of downtime recently and decided to finish this little looping animation I planned back in 2020 when I was living with a friend during Lockdown here in England. Originally I was going to use it as the base for an After Effects project, but I decided to just play to my strengths when it came to getting it done and stuck with frame-by-frame in Toonboom Harmony. I’d hoped to only use sounds from Red and Blue but all of the electric-type attacks from gen 1 are way too long and loud to be used well in the animation, so I opted for the start of the SFX for ‘Spark’ in Gold and Silver.