Hi, I’m Emmanuel, also known as WaveKrusher—a London-based sound designer, audio technician, and musician. I’ve worked across radio, theatre, webcasts, and small studio environments, gaining hands-on experience in audio production and post-production workflows, as well as developing a strong understanding of collaboration with producers, directors, and performers. Alongside my professional work, I create trailer music as a core focus of my personal projects, continually refining my craft and exploring how sound and music shape mood, pacing, and storytelling in immersive experiences. I’m passionate about all things audio and thrive in dynamic, creative environments. My goal is to deliver high-quality sound design and production that elevates every project—from live theatre to film trailers—while continuously expanding my technical and creative horizons through experimentation and collaboration. Here is my professional website : _Website not available. Sign in: https://www.twine.net/signup_

Emmanuel La Gona

Hi, I’m Emmanuel, also known as WaveKrusher—a London-based sound designer, audio technician, and musician. I’ve worked across radio, theatre, webcasts, and small studio environments, gaining hands-on experience in audio production and post-production workflows, as well as developing a strong understanding of collaboration with producers, directors, and performers. Alongside my professional work, I create trailer music as a core focus of my personal projects, continually refining my craft and exploring how sound and music shape mood, pacing, and storytelling in immersive experiences. I’m passionate about all things audio and thrive in dynamic, creative environments. My goal is to deliver high-quality sound design and production that elevates every project—from live theatre to film trailers—while continuously expanding my technical and creative horizons through experimentation and collaboration. Here is my professional website : _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi, I’m Emmanuel, also known as WaveKrusher—a London-based sound designer, audio technician, and musician. I’ve worked across radio, theatre, webcasts, and small studio environments, gaining hands-on experience in audio production and post-production workflows, as well as developing a strong understanding of collaboration with producers, directors, and performers.

Alongside my professional work, I create trailer music as a core focus of my personal projects, continually refining my craft and exploring how sound and music shape mood, pacing, and storytelling in immersive experiences.

I’m passionate about all things audio and thrive in dynamic, creative environments. My goal is to deliver high-quality sound design and production that elevates every project—from live theatre to film trailers—while continuously expanding my technical and creative horizons through experimentation and collaboration.

Here is my professional website : Website not available. Sign in: https://www.twine.net/signup

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Technician at Immersive Layered Reality Theatre
November 1, 2023 - Present
Technician across two venues for fully immersive AR/VR theatre experiences: oversee shows using Qlab3, Vista4, Wintermute, DMX4, Dante, and VR Unity; manage control room; respond to radios; check cameras and VR headsets to ensure content is calibrated and optimized as guests move between rooms and performances; trigger effects and audio cues; manage video projections; maintain all technical equipment as part of the 'flying rooms' procedure to ensure an uninterrupted digital journey for the audience.
Sound Technician at Epiq Global
February 1, 2022 - Present
Digitally record hearings on site and virtually; test equipment; create files and logs; log participants accurately; post-edit and liaise with case managers to guarantee a seamless workflow.
Warehouse Operator at Britannia Row Productions
February 1, 2022 - August 1, 2022
Provide high-end audio equipment rentals for events; load/unload gear; test and check speakers, consoles, compressors, and mics; assist with distribution planning and inventory; coordinate timing and logistics for gear releases.
Owner & Director at EMRO Food Company
December 1, 2013 - November 1, 2021
Founded Latin American fusion street food company; responsibilities included administration, management and execution; stock ordering; accounting; setting up and maintaining outlets; mentoring staff on food preparation and presentation to deliver consistent quality and customer satisfaction.
Sound Technician at Film Club Angel
November 1, 2014 - September 1, 2016
Prepared the mixing desk, mics and wireless gear; clipped mics to participants; maintained consistent audio levels; communicated with producers to ensure smooth workflow for webcasts of children’s programs and interviews.
Podcast/Sound Operator at Charlotte Heffy
November 1, 2011 - October 1, 2012
Responsible for recording podcasts, ensuring mic setup and audio quality; post-production editing; collaboration with producers on final output.
Radio Broadcast Sound Operator at Ruben Parra, Valencia, Venezuela
January 1, 2005 - December 1, 2007
Operated Venezuelan radio station; managed microphones, cued sound bites and live/pre-recorded programs across reel-to-reel, mini disc, DAT and radio software; handled journalists’ microphones and sound cues; ensured clarity of transmission.

Education

Music Production and Sound Engineering at IMW Islington Music College,
April 22, 2015 - October 22, 2017
Diploma at Big Creative Education (BCE)
January 1, 2022 - May 14, 2026
Diploma in Music Production and Audio Engineering at IMW, Islington Music College
January 1, 2015 - January 1, 2017
Diploma in Microphone Recording and Audio Mixing & Mastering at The Recording Workshop
January 1, 2014 - January 1, 2014
Diploma in Music Production and Acoustics at Point Blank
January 1, 2013 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Media & Entertainment, Professional Services
    paper Industrial Trailer

    A metalic - industrial immersive sonic approach. My focus was on reimagining the sound design to better align with contemporary cinematic standards while preserving the raw intensity of the original.

    I crafted a wide range of custom audio elements, including braams, risers, downers, sub-bass layers, detailed SFX, and subtle synth stabs. Each component was carefully designed and placed to build tension, enhance transitions, and drive the pacing of the trailer. The low-end work, in particular, adds weight and impact, while the high-frequency textures introduce movement and unease.

    paper Video Game Lounge

    Lounge-style video game character select track and have started layering multiple elements to shape the atmosphere. So far, I’ve created several layers, including four kick layers that I’ve EQ’d, along with a mix of synth textures, smooth pads, arpeggios, and a wide range of SFX and ambient sounds to give it that immersive, polished feel. I’m aiming for something that feels stylish, modern, and slightly futuristic, but I’m struggling to balance all the layers without the mix becoming too crowded or muddy. I also want the track to loop smoothly like a typical character select screen while still having enough variation to stay interesting over time.”

    Wavekrusher

    paper Horror Trailer

    “I designed music, sound effects (SFX), and cues for this horror trailer to closely match the visuals, creating an eerie and uncomfortable atmosphere.”

    uniE603 Trailer 01, Suspense Cue
    soundtrack