I'm Ethan Spandideas, a Level & Game Designer based in Melbourne, Australia. I specialize in Unreal Engine and Unity, with a passion for creating player-first levels that merge engaging mechanics with storytelling. I thrive on multi-disciplinary collaboration and rapid prototyping, shaping cohesive game systems while balancing pacing, environment storytelling, and player experience. I enjoy working closely with artists and programmers to bring immersive worlds and experiences to life, and iterate quickly based on playtests.

Ethan Spandideas

I'm Ethan Spandideas, a Level & Game Designer based in Melbourne, Australia. I specialize in Unreal Engine and Unity, with a passion for creating player-first levels that merge engaging mechanics with storytelling. I thrive on multi-disciplinary collaboration and rapid prototyping, shaping cohesive game systems while balancing pacing, environment storytelling, and player experience. I enjoy working closely with artists and programmers to bring immersive worlds and experiences to life, and iterate quickly based on playtests.

Available to hire

I’m Ethan Spandideas, a Level & Game Designer based in Melbourne, Australia. I specialize in Unreal Engine and Unity, with a passion for creating player-first levels that merge engaging mechanics with storytelling.

I thrive on multi-disciplinary collaboration and rapid prototyping, shaping cohesive game systems while balancing pacing, environment storytelling, and player experience. I enjoy working closely with artists and programmers to bring immersive worlds and experiences to life, and iterate quickly based on playtests.

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Language

English
Advanced

Work Experience

Editor and Manager at YouTube
January 1, 2019 - January 1, 2023
Managed the EndlessAbyss YouTube channel, growing to 15,000+ subscribers, built and sustained a community, and produced videos and thumbnails using Adobe Creative Suite.

Education

Bachelor of Games & Interactivity at Swinburne University
January 11, 2022 - December 20, 2024
Good to Great Scholarship at CG Spectrum
September 8, 2025 - December 8, 2025

Qualifications

Good to Great Scholarship
January 11, 2030 - January 29, 2026
Bachelor of Games & Interactivity
January 29, 2022 - December 20, 2024

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services