Available to hire
Hello! I’m Nandini Parmar, a 3D environment/Shader artist based in Calgary, Canada. I enjoy building stylized, atmospheric worlds and experimenting with materials, lighting, and visual effects to shape mood and storytelling.
I’m passionate about creating modular assets, optimizing performance, and designing shaders that bring environments to life. I’m always learning new techniques and love problem-solving through both art and technology.
Skills
Experience Level
Expert
Expert
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Expert
Work Experience
3D Artist at Xyris Studio
March 1, 2023 - December 1, 2024Designed and developed 3D environments, characters, and custom shaders for a zombie survival game, ensuring high visual quality and optimized performance. Collaborated with the team on asset integration, gameplay-focused visuals, and experimentation with in-house technology and pipelines.
Compositor at Animax Studio
March 1, 2022 - December 1, 2022Contributed to post-production for a feature film, supporting editing, visual enhancements, and continuity to align with the director's creative vision. Collaborated with the production team to refine scenes, rotoscoping, green-screen removal and ensure high-quality final output within tight deadlines.
Graphic Designer at ICANEVENTS
January 1, 2020 - January 1, 2021Designed creative visual assets for company events, including backdrops, hoardings, standees, posters, and cut-outs, ensuring strong brand presence and audience engagement.
Graphic Designing Internship at Asthetech
May 1, 2019 - December 1, 2019Provided creative and technical services to clients, including logo design, branding, UI/UX design, app development support, and SEO solutions. Managed social media presence and collaborated with cross-functional teams on AI, development, and digital marketing projects to enhance client visibility and engagement.
Head of Events Committee at SIES College
September 1, 2021 - June 1, 2022Volunteer leadership role, planning, organizing, and executing college events as head of the events committee.
3D Artist (Post-production) at Animax Studio
March 1, 2022 - December 1, 2022Contributed to post-production for a feature film by creating and refining 3D assets, environment elements, and visual enhancements to support the director’s creative vision. Worked closely with production teams on 3D integration, scene polish, compositing support, rotoscoping, and green-screen cleanup, ensuring visual consistency and high-quality final output under tight deadlines.
3D Artist (3D Visualization & Outsourcing) at ICANEVENTS
January 1, 2020 - January 1, 2021Developed 3D models, layouts, and render-ready assets to visualize event environments before production for scale, lighting, and placement reviews. Collaborated closely with internal designers and event teams to deliver high-quality artwork, meeting design standards, timelines, and event requirements.
Head of Events Committee (Volunteer) at SIES College
September 1, 2021 - June 30, 2022Volunteered as head of the events committee, leading a team of 16 to plan, organize, and execute college events from concept to completion.
Education
Advanced Game Development Diploma at Bow Valley College, Centre of Entertainment Arts, Calgary
January 1, 2023 - December 31, 2024Advanced Game Development Diploma at Bow Valley College, Centre of Entertainment Arts
January 1, 2023 - December 1, 2024Diploma in Advanced Game Development at Bow Valley College
January 1, 2023 - December 31, 2024Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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