Technical Artist specialized in Houdini, with a strong focus on procedural and modular 3D model generation. I create efficient tools and workflows for Unreal Engine 5, bridging the gap between art and technology. In addition, I have solid expertise with the Adobe Suite, such as Substance Designer, Substance Painter, Photoshop, After Effects and more.

Eric Clot Martín

Technical Artist specialized in Houdini, with a strong focus on procedural and modular 3D model generation. I create efficient tools and workflows for Unreal Engine 5, bridging the gap between art and technology. In addition, I have solid expertise with the Adobe Suite, such as Substance Designer, Substance Painter, Photoshop, After Effects and more.

Available to hire

Technical Artist specialized in Houdini, with a strong focus on procedural and modular 3D model generation. I create efficient tools and workflows for Unreal Engine 5, bridging the gap between art and technology. In addition, I have solid expertise with the Adobe Suite, such as Substance Designer, Substance Painter, Photoshop, After Effects and more.

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Language

Catalan; Valencian
Fluent
English
Fluent
Spanish; Castilian
Fluent

Work Experience

VR Videogame 3D Artist at Barspin Studios, S.L.
April 8, 2025 - June 28, 2026
AI concept art generation, Photoshop composition, Premiere Pro video composition, prop design, 3D modelling, 3D rigging, 3D texturing and rendering, realistic character facial animation.
3D Artist at Wildbytes, S.L.
July 23, 2024 - September 24, 2024
3D Animation, rigging, animation rettargetting in Unreal Engine 5, photorealistic render pipeline.
3D Artist for videogames, VR and advertising at Wildbytes, S.L.
February 9, 2023 - June 30, 2024
Hiperrealistic 3D Modelling, Low Poly 3D Modelling for mobile games and Web Apps, 3D animation, rigging, animation rettargetting, photorealistic render pipeline, Instagram filters design and implementation.
3D Artist for videogames , Freelancer at Foxtrot Command
January 11, 2022 - July 20, 2022
3D mechanical asset animation, 3D physics simulation.
3D Artist for medical-scientific digital content internship at 3D Tech Omega Zeta, S.L.
September 13, 2021 - January 25, 2022
Hiperrealistic 3D modelling, soft body simulation, particle physics simulation, hiperrealistic render, 3D organic modelling.
3D Artist / Unreal Engine Artist at Barspin Studios, S.L.
April 1, 2025 - June 1, 2025
AI concept art generation, Photoshop and Premiere Pro composition, prop design, 3D modeling, rigging, texturing, and rendering; photorealistic character facial animation.
3D Artist / Animator at Wild Bites, S.L.
July 1, 2024 - August 1, 2024
3D Animation, rigging, animation retargeting in Unreal Engine 5; photorealistic render pipeline.
3D Artist / Animator at Wild Bites, S.L.
February 1, 2023 - June 1, 2024
Hyperrealistic 3D modeling for mobile games and Web Apps; 3D animation, rigging, animation retargeting; photo realistic render pipeline; Instagram filter design and implementation.
3D Artist / Hyperrealistic 3D Modeller at 3D Tech Omega Zeta, S.L.
September 1, 2021 - January 1, 2022
3D modeling, soft body simulation, particle physics simulation, photorealistic rendering, 3D organic modeling.

Education

3D Animation, Games and interactive environments Higher Education at Escola de Mitjans Audiovisuals (Emav)
September 1, 2019 - June 1, 2021
Master's Degree in Procedural modeling in Houdini, Python and Unreal Engine hda's at Tech Art Worlds
October 1, 2024 - June 24, 2025
Course/Training at Asseform
May 1, 2019 - September 1, 2019
High School Diploma at INS Lluís Companys
September 1, 2015 - June 1, 2016

Qualifications

English C1 Certificate
January 11, 2030 - April 9, 2026
Spanish B2 Certificate
January 11, 2030 - April 9, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Education