Available to hire
Hi, I’m Qi Liu (Eric). I’m a senior 3D character artist with over a decade of experience creating high-quality characters for mobile and PC games. I specialize in character modelling, sculpting, UV mapping, and texture creation, and I thrive in teams that value strong art direction and efficient pipelines.
I’ve led 3D art teams at HappyElements, Cookie Games, IGG Fuzhou, and other studios, delivering polished assets on time while collaborating across disciplines to turn concepts into playable characters. I’m passionate about pushing artistic quality and performance, mentoring teammates, and exploring new tools and techniques to elevate game visuals.
Skills
Experience Level
Expert
Work Experience
Freelancer at MLC Studios
July 1, 2023 - November 14, 2025Independent 3D artist collaborating with MLC Studios on character assets, pipelines, and asset integration. Focused on 3D modeling, sculpting and asset integration within production workflows.
3D Senior Character Artist at NetEase Games
August 31, 2025 - August 31, 2025Worked on Marvel Rivals; responsible for character modeling, sculpting; UV mapping and texture creation; assisted with engine integration and pipeline collaboration.
Senior 3D Character Artist at Yotta Games
July 31, 2023 - July 31, 2023Contributed to War Spell (Mobile Game): character modelling, sculpting, UV mapping, texture creation and engine implementation.
Lead 3D Artist at HappyElements (Longwind Studio)
July 31, 2022 - July 31, 2022Led 3D art on DragonWar (Mobile Game); character modelling, sculpting, UV mapping, texture creation and engine implementation. Collaborated with art leadership to realize vision within design, technical and time constraints.
Lead 3D Artist at Cookie Games
April 30, 2021 - April 30, 2021Led 3D art for Dream Project (Mobile Game); responsible for character modelling, sculpting, UV mapping, and texturing.
Senior 3D Character Artist at IGG Fuzhou
May 31, 2018 - May 31, 2018Castle Clash - New Dawn (Mobile Game): character modelling, sculpting, UV mapping, texture creation and engine implementation.
Senior 3D Artist at Ozhill Studio
September 30, 2017 - September 30, 2017Senior 3D Character Artist for MMORPG titles and console games such as Blade & Soul and Exile of Path; 3D character modeling, assets modeling, and texturing.
Junior 3D Artist at BeTopMultimedia
April 30, 2011 - April 30, 20113D Artist for Japanese Pachinko games; high-poly 3D character modeling, assets modeling, and texturing.
Assistant Manager at Centra Stores Dublin
December 31, 2009 - December 31, 2009In charge of supervising daily operations: inventory, appearance of department, directs employees in stocking shelves and placing orders when quantities are low.
Education
Diploma of Visual effects&animation at The Education Institute of Dalian
January 1, 2010 - December 31, 2012Digital image and web design at Abbey College Dublin
January 1, 2008 - December 31, 2009English (as a foreign language) at American College Dublin
January 1, 2006 - December 31, 2008Qualifications
Industry Experience
Gaming, Media & Entertainment
Skills
Experience Level
Expert
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