Hello, my name is Erturan Güner. I have over 10 years of experience in sound engineering, with the last five years focused on sound design for games, films, animations, brands, and other visual productions. My work includes recording, editing, audio restoration, mixing, mastering, Foley, voice acting, voiceover, field recording, and soundscape creation.
I enjoy combining technical organization, aesthetic judgment, and professionalism to create engaging audio experiences. I have worked with game audio implementation, FMOD integrations, 3D ambience, complex voiceover systems, and AI-related research and development, and I am always interested in creating clear, emotional, and user-friendly sound solutions.
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