Available to hire
3D Rigging Artist
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Experience Level
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Language
English
Fluent
Work Experience
Lead Rigger at Atomic Game Labs (Gravebound)
May 1, 2025 - September 24, 2025As the lead rigger, I helped create two in-game rigs (player arms, crossbow, flying mote, and flying imp enemy) and provided assistance to other rigging/animation artists to troubleshoot issues. I animated the player’s arms, crossbow, and flying mote. Rigs were exported to Unreal Engine 5 from Maya.
Motion Capture Artist at UT Dallas
June 1, 2024 - September 24, 2025Motion capture work for The Bear scene; choreographed actor movements to match Carmy Fridge scene; edited shots in Maya/ Motion Builder to adjust finger positions, arm placements, and add impact on door interactions.
Rigging Artist at UT Dallas
May 1, 2024 - September 24, 2025Rigging final for a high-poly character with FK/IK arm and leg switches, FK finger joints, FK/IK ribbon spine, realistic jaw, and head movement; working facial rig using blend shapes; dynamic hand and foot movement; comprehensive rig controls.
Education
Bachelor of Arts in arts technology and emerging communication at University of Texas at Dallas
September 6, 2022 - May 20, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
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