Available to hire
3D Rigging Artist
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Experience Level
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Language
English
Fluent
Work Experience
Lead Rigger at Atomic Game Labs (Gravebound)
May 1, 2025 - September 24, 2025As the lead rigger, I helped create two in-game rigs (player arms, crossbow, flying mote, and flying imp enemy) and provided assistance to other rigging/animation artists to troubleshoot issues. I animated the player’s arms, crossbow, and flying mote. Rigs were exported to Unreal Engine 5 from Maya.
Rigging Artist at UT Dallas
May 1, 2024 - September 24, 2025Rigging final for a high-poly character with FK/IK arm and leg switches, FK finger joints, FK/IK ribbon spine, realistic jaw, and head movement; working facial rig using blend shapes; dynamic hand and foot movement; comprehensive rig controls.
Motion Capture Artist at UT Dallas
June 1, 2024 - September 24, 2025Motion capture work for The Bear scene; choreographed actor movements to match Carmy Fridge scene; edited shots in Maya/ Motion Builder to adjust finger positions, arm placements, and add impact on door interactions.
Education
Bachelor of Arts in arts technology and emerging communication at University of Texas at Dallas
September 6, 2022 - May 20, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
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