Hi, I’m Ever Valle. I specialize in 2D and 3D digital animation, with a strong focus on creating high-quality environments and lighting for animation projects. I’ve worked with tools like Autodesk Maya, ZBrush, and Substance Painter to bring digital art to life.
I’m passionate about combining technical skills and creativity to produce visually compelling animations and have experience working on short films and contests. I always enjoy learning new techniques and further developing my skills in animation and lighting.
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The animation was provided by another artist; I was responsible for creating the visual mood, setting up lights, adjusting AOVs, and creating the final comp.
Software: Maya and Nuke
On the first day, I didn’t understand everything, but after a few minutes, I realized that the options are similar to Arnold. Well, this is just practice.
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