I am a passionate game developer with experience in creating interactive experiences. From designing mechanics to implementing immersive environments, I thrive in the world of video games. I enjoy collaborating with teams to bring innovative ideas to life and love the challenge of tackling complex problems creatively. With a background in both programming and technical artistry, I have developed skills across various platforms like Unreal Engine and Unity. I'm always eager to learn new technologies and improve my craft, aiming to make impactful contributions to the gaming industry.

FADWA QORCHI

I am a passionate game developer with experience in creating interactive experiences. From designing mechanics to implementing immersive environments, I thrive in the world of video games. I enjoy collaborating with teams to bring innovative ideas to life and love the challenge of tackling complex problems creatively. With a background in both programming and technical artistry, I have developed skills across various platforms like Unreal Engine and Unity. I'm always eager to learn new technologies and improve my craft, aiming to make impactful contributions to the gaming industry.

Available to hire

I am a passionate game developer with experience in creating interactive experiences. From designing mechanics to implementing immersive environments, I thrive in the world of video games. I enjoy collaborating with teams to bring innovative ideas to life and love the challenge of tackling complex problems creatively.

With a background in both programming and technical artistry, I have developed skills across various platforms like Unreal Engine and Unity. I’m always eager to learn new technologies and improve my craft, aiming to make impactful contributions to the gaming industry.

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Experience Level

Expert
Expert
Expert

Language

French
Fluent
English
Fluent
Arabic
Fluent

Work Experience

3D Artist and AR/XR Developer at IDC - Centre Digital Interactif - UM6P
October 1, 2023 - June 1, 2024
Worked as a 3D artist and developer focusing on AR/XR technologies, contributing to the creation of engaging interactive experiences for users.
Intern in XR/VR Development at OCTAV- Shellboxes
July 1, 2024 - November 1, 2024
Completed an internship focusing on XR and VR development using Unity, specializing in creating multi-device applications and optimizing performance in Linux environments.
Developer and Producer at VGC - Video Game Creator
January 1, 2025 - March 1, 2025
Participated in the VGC program, developing player controls and enemy AI in C#, managing project structure and production timelines.
Programmer and Technical Artist at Scattered Signals
April 1, 2025 - October 1, 2025
Developing mechanics and interactive systems for a psychological puzzle game, including player controls and environmental interactions, and managing project tasks.

Education

BTS SIO at Ingetis Paris
October 1, 2025 - March 4, 2026
Video Game Creator at ISART DIGITAL
October 1, 2025 - March 4, 2026

Qualifications

Unity Junior Programmer
August 1, 2024 - March 4, 2026
XR Developer
June 1, 2024 - March 4, 2026

Industry Experience

Gaming, Education

Experience Level

Expert
Expert
Expert

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