I specialize in crafting original soundtracks, immersive sound design, and polished audio post-production for video games, films, podcasts, and branded media. My work blends musical creativity with technical precision, bringing together composition, SFX/Foley, ambience design, live recording, mixing, mastering, and dialogue cleanup to create cohesive audio experiences that enhance storytelling and elevate overall production quality. Since 2021, I’ve collaborated with artists, game developers, filmmakers, and content creators across a wide range of genres and formats. I use a hybrid workflow that combines VST orchestral libraries, synthesizers, analogue instruments, and multitrack studio techniques, along with advanced tools such as Avid Pro Tools, Waves, iZotope, Kontakt, FMOD, Wwise, Premiere Pro (when needed), among others. This allows me to deliver industry-standard audio tailored to the specific needs of each project—whether it’s adaptive game music, cinematic soundscapes, branded jingles, or professional podcast editing. My background also includes hands-on experience in Dolby Atmos, 5.1, 7.1, and binaural audio, giving me a strong foundation in spatial and immersive sound. I’ve provided music and sound design for indie game developers, brand campaigns, podcast series, and short films, while also mentoring creators on audio workflows, production strategies, and effective project planning. At the core of my work is a commitment to quality, innovation, and creative collaboration. I thrive in environments where audio enhances emotion, clarity, and narrative impact—helping teams translate ideas into well-produced, expressive, and technically robust sonic results. If you’re working on a project that needs original music, sound design, or professional audio production, I’d love to connect and explore how I can support your vision.

F. Fabian Carrillo

I specialize in crafting original soundtracks, immersive sound design, and polished audio post-production for video games, films, podcasts, and branded media. My work blends musical creativity with technical precision, bringing together composition, SFX/Foley, ambience design, live recording, mixing, mastering, and dialogue cleanup to create cohesive audio experiences that enhance storytelling and elevate overall production quality. Since 2021, I’ve collaborated with artists, game developers, filmmakers, and content creators across a wide range of genres and formats. I use a hybrid workflow that combines VST orchestral libraries, synthesizers, analogue instruments, and multitrack studio techniques, along with advanced tools such as Avid Pro Tools, Waves, iZotope, Kontakt, FMOD, Wwise, Premiere Pro (when needed), among others. This allows me to deliver industry-standard audio tailored to the specific needs of each project—whether it’s adaptive game music, cinematic soundscapes, branded jingles, or professional podcast editing. My background also includes hands-on experience in Dolby Atmos, 5.1, 7.1, and binaural audio, giving me a strong foundation in spatial and immersive sound. I’ve provided music and sound design for indie game developers, brand campaigns, podcast series, and short films, while also mentoring creators on audio workflows, production strategies, and effective project planning. At the core of my work is a commitment to quality, innovation, and creative collaboration. I thrive in environments where audio enhances emotion, clarity, and narrative impact—helping teams translate ideas into well-produced, expressive, and technically robust sonic results. If you’re working on a project that needs original music, sound design, or professional audio production, I’d love to connect and explore how I can support your vision.

Available to hire

I specialize in crafting original soundtracks, immersive sound design, and polished audio post-production for video games, films, podcasts, and branded media. My work blends musical creativity with technical precision, bringing together composition, SFX/Foley, ambience design, live recording, mixing, mastering, and dialogue cleanup to create cohesive audio experiences that enhance storytelling and elevate overall production quality.

Since 2021, I’ve collaborated with artists, game developers, filmmakers, and content creators across a wide range of genres and formats. I use a hybrid workflow that combines VST orchestral libraries, synthesizers, analogue instruments, and multitrack studio techniques, along with advanced tools such as Avid Pro Tools, Waves, iZotope, Kontakt, FMOD, Wwise, Premiere Pro (when needed), among others. This allows me to deliver industry-standard audio tailored to the specific needs of each project—whether it’s adaptive game music, cinematic soundscapes, branded jingles, or professional podcast editing.

My background also includes hands-on experience in Dolby Atmos, 5.1, 7.1, and binaural audio, giving me a strong foundation in spatial and immersive sound. I’ve provided music and sound design for indie game developers, brand campaigns, podcast series, and short films, while also mentoring creators on audio workflows, production strategies, and effective project planning.

At the core of my work is a commitment to quality, innovation, and creative collaboration. I thrive in environments where audio enhances emotion, clarity, and narrative impact—helping teams translate ideas into well-produced, expressive, and technically robust sonic results.

If you’re working on a project that needs original music, sound design, or professional audio production, I’d love to connect and explore how I can support your vision.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Spanish; Castilian
Fluent
French
Beginner
German
Beginner

Work Experience

Freelance Music Producer and Composer at Self-employed / Freelance
January 1, 2018 - Present
Recording, mixing and mastering for multiple media. Composed and produced jingles for the Saljamex brand; oversaw music production for projects such as 'Los Días Fríos' and 'Harpans Kraft'; produced music for ongoing projects; broadcaster and producer of the Spanish-language podcast series 'El Ritmo en Ti' since 2016, including script creation and social media management.
Freelance Sound Designer & Audio Producer at Self-employed / Freelance
January 1, 2021 - Present
Post-production for audio dramas and podcasts for Upwork clients; production of Foley and sound effects for indie games; counseling and mentoring on audio production practices for podcasters and independent artists.
Broadcaster and Producer at El Ritmo en Ti (Own project)
January 1, 2016 - Present
Broadcaster and producer of the Spanish-speaking podcast series 'El Ritmo en Ti' (own project from 2016); production of music-themed podcasts, creation of program scripts and schedules, and management of dedicated social media channels.

Education

MSc Audio Production at The University of Salford, Salford, UK
September 1, 2019 - December 1, 2020
BS Communication Sciences at Universidad del Valle de México, Campus Lomas Verdes, Mexico
August 1, 2014 - December 1, 2018

Qualifications

Avid Pro Tools Certification (101 & 110)
January 11, 2030 - December 29, 2025
Wwise Certification (101)
January 11, 2030 - December 29, 2025

Industry Experience

Media & Entertainment, Software & Internet, Professional Services
    paper Generative Dialogues, Sound Design & Music Production

    Below is an excerpt from a game cinematic where I handled the creation of gibberish-style dialogue using AI tools (ElevenLabs). I also composed the background music using high-end VSTs, focusing on adapting the melodic content to the story’s context and pacing. The result was a cartoonish, jazzy composition.

    paper Broadcaster and producer of a spanish-speaking Podcast | El Ritmo en Ti

    (Own project)

    • Produced a music-themed podcasts series (recording, mixing and mastering).
    • Created program scripts and program schedules.
    • Managed dedicated social media channels.
      Soundcloud Website:
      Facebook: https://www.facebook.com/elritmoenti/
    paper Crafting Brand Identity Through Sound Design & Music Production

    The project required establishing a Nintendo-style sonic aesthetic, composing original music, and designing complementary sound effects. I emphasized musical SFX to ensure the soundtrack and SFX merged seamlessly into a single cohesive jingle.

    paper Sound re-design project via ADR, foley & signal processing

    A collaborative university project in which we managed voice-actor casting, recorded ADR, conducted extensive Foley sessions, and applied signal processing to produce a polished final deliverable.