I’m a classically trained guitarist and music theorist with 20+ years of experience in computer-based audio production. I started as a freelance composer and sound designer for linear and interactive media in 2022, while also working full-time in an IT technical role. In 2026, I left IT to focus exclusively on music and sound.
My work spans multi-genre composition, trailer and in-game music, and detailed sound design (foley, recording, synthesis, layering, mixing, and mastering). I integrate audio in engines like Unity and Unreal Engine and implement adaptive/reactive audio systems using FMOD and Wwise, including version control and audio middleware workflows. I also contribute to audio integration, middleware and game audio pipelines, and have built a portfolio across PC/console and mobile projects.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Hire Fabien Calabria today
To get started post up your job and then invite Fabien Calabria to your job.