Unity Developer with 5+ years of experience building multiplayer, mobile, WebGL, VR, and desktop applications using Unity and C#. Passionate about turning ideas into high-quality products through scalable architecture, collaborative development, and user-focused design. Experienced in multiplayer implementations with UGS and Photon, CI/CD with Unity Cloud Build, and building high-performance ad and analytics pipelines using Unity Ads/AdMob/AppLovin, Firebase, and game analytics. Skilled in creating interactive playable ads using Luna and PlayTurbo.

M . M . F AIZAN B AIG

Unity Developer with 5+ years of experience building multiplayer, mobile, WebGL, VR, and desktop applications using Unity and C#. Passionate about turning ideas into high-quality products through scalable architecture, collaborative development, and user-focused design. Experienced in multiplayer implementations with UGS and Photon, CI/CD with Unity Cloud Build, and building high-performance ad and analytics pipelines using Unity Ads/AdMob/AppLovin, Firebase, and game analytics. Skilled in creating interactive playable ads using Luna and PlayTurbo.

Available to hire

Unity Developer with 5+ years of experience building multiplayer, mobile, WebGL, VR, and desktop applications using Unity and C#. Passionate about turning ideas into high-quality products through scalable architecture, collaborative development, and user-focused design.
Experienced in multiplayer implementations with UGS and Photon, CI/CD with Unity Cloud Build, and building high-performance ad and analytics pipelines using Unity Ads/AdMob/AppLovin, Firebase, and game analytics. Skilled in creating interactive playable ads using Luna and PlayTurbo.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Urdu
Fluent
English
Fluent
German
Beginner

Work Experience

Unity Developer at BQ Gamez
February 1, 2026 - July 31, 2026
Collaborated directly with clients to gather requirements, define project scope, and create comprehensive Game Design Documents (GDD). Designed and implemented an Award Management System for an event company.
Senior Unity Developer at Creative Code Tech
September 1, 2025 - Present
Senior Unity Developer focused on gameplay systems, multiplayer features, and performance optimization across mobile, PC, and XR. Responsibilities include shaping architecture and delivering immersive experiences for AR/VR projects.
Game Developer at Game Rezort Studio
September 1, 2024 - September 30, 2025
Developed multiplayer games including Dominoes using Unity Netcode for GameObjects and UGS, implementing synchronized gameplay and networking systems. Created 150+ playable ads using Luna Playable and PlayTurbo, delivering high-performance interactive ads optimized for user acquisition.
Associate Software Engineer at Game District
November 1, 2023 - August 1, 2024
Worked on Unity-based game development and software features; contributed to gameplay systems and client projects.
Game Engineer at Arcadian Lab
August 1, 2022 - October 31, 2023
Developed gameplay prototypes using Unity and leveraged packages such as DOTween, Invector, RCC, Spline, and Shader Graph. Applied game design principles, design patterns, and created engaging visual effects and audio to deliver polished, immersive gameplay experiences.
Unity Developer at Tribech Studio
August 1, 2021 - August 31, 2022
Started professional career developing hyper-casual games for international publishers using Unity and C#. Implemented game mechanics, UI, animations, and core game systems.

Education

Bachelor’s in Software Engineering at Punjab University, Old Campus, Anarkali
January 1, 2016 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Computers & Electronics